Rust HeatmapInfrared · players
IR live Players71,386 Servers11,795 Warm3,684 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !

Online NA 185.199.95.83:28115 checked 8m ago

2x weekly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 22:00flare: a wipe in that hourWed 20:00
1
7-day average
peak 12
#3,136
rank
top 14% · #525 in NA
resets
no wipes
5 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:36 UTC5d ago – – – 2
Fri 23 Oct, 20:28 UTC5d ago – – – 0
Fri 23 Oct, 20:11 UTC5d ago – – – 2
Fri 23 Oct, 19:46 UTC5d ago – – – 1
Fri 23 Oct, 19:39 UTC5d ago – – – 0
Sat 17 Oct, 00:53 UTC11d ago 9 halved by day 3 6.8 days 0
Mon 12 Oct, 00:01 UTC16d ago 9 halved by day 2 5 days 4
Wed 7 Oct, 18:21 UTC21d ago 7 held half 4.2 days 0
Wed 7 Oct, 05:40 UTC21d ago 7 – 0.5 days 1
Sat 3 Oct, 19:14 UTC25d ago 5 held half 3.4 days 0

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LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.

Player counts

How busy is PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

Of 50 slots on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 12. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.

How does PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! rank against other Rust servers?

Seven-day player hours place PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! at #3,136, in the top 14% of ranked servers; within North America it is #525.

Rules and settings

Which map does PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! run?

A procedural map of size 1,000 with seed 1, generated by the game, runs on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

2x gather is what PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! run?

Rust network protocol 2635 and build 168909 is the build PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! online, and how reliable is it?

The server is up at the moment: PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! is online. The uptime it reports puts the last restart at about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 30 September 2026.

Where is PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! located?

With its NA tag, PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.199.95.83:28115 is its address.

Does PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Buildings, deployables and the rest of the world came to as much as 7,188 entities. The highest memory use was 1,175 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is where the server browser puts it are the tags PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

To join by console, open it with F1 in Rust and enter client.connect 185.199.95.83:28115. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://playdust.gg.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.