Rust HeatmapInfrared · players
IR live Players32,585 Servers11,628 Warm2,817 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

DUST | Permacore World [beta test]

Offline NA 185.199.95.83:28015 checked 39d ago

monthly wipes moddedcarbonhardcore
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,490
rank
top 69% · #1585 in NA
43d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 15:32 UTC43d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
10 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
8 / 90
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
3 / 400
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Gringers Hardcore|Solo Only|Monthly October 1
NA · no group limit · monthly · 3 on average
3 / 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly
NA · no group limit · monthly · 2 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on DUST | Permacore World [beta test]?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 31 hours in.

What is the wipe schedule on DUST | Permacore World [beta test]?

A single monthly wipe, the force wipe, is all DUST | Permacore World [beta test] runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 43 days 14 hours ago. A monthly wipe is what its tags declare.

Population

How busy is DUST | Permacore World [beta test]?

The last time DUST | Permacore World [beta test] was seen was 39 days 9 hours ago, and it is offline now.

How does DUST | Permacore World [beta test] rank against other Rust servers?

On player hours over the last seven days, DUST | Permacore World [beta test] is #15,490 globally (top 69%) and #1,585 in North America.

Rules and settings

Which map does DUST | Permacore World [beta test] run?

A procedural map of size 3,500, generated by the game, runs on DUST | Permacore World [beta test].

What are the rules and settings on DUST | Permacore World [beta test]?

The name DUST | Permacore World [beta test] does not specify a gather rate. The group limit is 8 players, which is the game's default. hardcore is the game mode, Facepunch's most punishing ruleset. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does DUST | Permacore World [beta test] run?

Rust network protocol 2633 and build 163794 is the build DUST | Permacore World [beta test] runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DUST | Permacore World [beta test] online, and how reliable is it?

Last seen 39 days 9 hours ago, DUST | Permacore World [beta test] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is DUST | Permacore World [beta test] located?

The NA tag is how DUST | Permacore World [beta test] lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.199.95.83:28015.

Tags

Which Rust Heatmap lists and filters include DUST | Permacore World [beta test]?

These Rust Heatmap lists include DUST | Permacore World [beta test]: Rust roleplay servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on DUST | Permacore World [beta test] mean?

The game's server browser reads the tags DUST | Permacore World [beta test] publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^h (Hardcore): Fewer helpers and harsher survival: this is Facepunch's hardcore mode; ^r (Roleplay): Roleplay is the purpose of this server; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join DUST | Permacore World [beta test]?

Enter client.connect 185.199.95.83:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/4TbKYntTZd.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^h,^r,NA,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: this is Facepunch's hardcore mode.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.