DUST | Permacore World [beta test]
Offline NA 185.199.95.83:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 15:32 UTC43d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DUST | Permacore World [beta test]?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 31 hours in.
What is the wipe schedule on DUST | Permacore World [beta test]?
A single monthly wipe, the force wipe, is all DUST | Permacore World [beta test] runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 43 days 14 hours ago. A monthly wipe is what its tags declare.
Population
How busy is DUST | Permacore World [beta test]?
The last time DUST | Permacore World [beta test] was seen was 39 days 9 hours ago, and it is offline now.
How does DUST | Permacore World [beta test] rank against other Rust servers?
On player hours over the last seven days, DUST | Permacore World [beta test] is #15,490 globally (top 69%) and #1,585 in North America.
Rules and settings
Which map does DUST | Permacore World [beta test] run?
A procedural map of size 3,500, generated by the game, runs on DUST | Permacore World [beta test].
What are the rules and settings on DUST | Permacore World [beta test]?
The name DUST | Permacore World [beta test] does not specify a gather rate. The group limit is 8 players, which is the game's default. hardcore is the game mode, Facepunch's most punishing ruleset. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does DUST | Permacore World [beta test] run?
Rust network protocol 2633 and build 163794 is the build DUST | Permacore World [beta test] runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DUST | Permacore World [beta test] online, and how reliable is it?
Last seen 39 days 9 hours ago, DUST | Permacore World [beta test] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is DUST | Permacore World [beta test] located?
The NA tag is how DUST | Permacore World [beta test] lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.199.95.83:28015.
Tags
Which Rust Heatmap lists and filters include DUST | Permacore World [beta test]?
These Rust Heatmap lists include DUST | Permacore World [beta test]: Rust roleplay servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on DUST | Permacore World [beta test] mean?
The game's server browser reads the tags DUST | Permacore World [beta test] publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^h (Hardcore): Fewer helpers and harsher survival: this is Facepunch's hardcore mode; ^r (Roleplay): Roleplay is the purpose of this server; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join DUST | Permacore World [beta test]?
Enter client.connect 185.199.95.83:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/4TbKYntTZd.
