Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h18 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 6° now Linear · 0–50° · slots

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map

Online NA · us4 185.199.95.46:28025 checked 2h ago

biweekly wipes moddedoxidepve
Sp1 · players now 6/ 50
12% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Mon 20:00flare: a wipe in that hourWed 17:00
2
7-day average
peak 9
#2,181
rank
top 10% · #343 in NA
6h ago
last wipe
biweekly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2h ago

Li2Players

AveragePeakWipe
0246820:0004:0012:0021:0005:0017:00Wiped Wed 28 Oct, 13:27 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304020:0004:0012:0021:0005:0017:00Wiped Wed 28 Oct, 13:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

8.3 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 3

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
13d 17h
Wed 11 Nov, 13:27 UTC
27d 17h
Wed 25 Nov, 13:27 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
41d 17h
Wed 9 Dec, 13:27 UTC

The first 48 hours of its last wipes

Mon 19 OctSun 11 OctSat 10 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:27 UTC6h ago – – running 0
Mon 19 Oct, 12:00 UTC9d ago 15 halved by day 3 9.1 days 1
Sun 11 Oct, 18:36 UTC17d ago 9 held half 7.7 days 0
Sat 10 Oct, 08:04 UTC18d ago 3 – 1.4 days 0
Thu 1 Oct, 12:01 UTC27d ago 2 held half 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
203 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
75 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 36 on average
18 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 15 on average
12 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
9 / 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|
NA · groups of 8+ · biweekly · 6 on average
3 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Its recent wipes drew an average peak of 9 players. 10 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Too few wipes are recorded on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map to confirm its schedule; the tag is what the prediction follows. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 6 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map currently has 6 of its 50 slots filled. The average across the last seven days is 2 players; the peak reached 9. Look at 17:00 UTC for the last 48 hours: that hour averaged 6 players.

How does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map rank against other Rust servers?

Top 10% of ranked servers and #343 in North America: that is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map at #2,181 for player hours over seven days.

Map and rules

Which map does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map run?

The map on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called discord.gg/ZombieLand.

What are the rules and settings on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

No gather rate appears in the name Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. The group limit is 14 players. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map run?

The build on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map online, and how reliable is it?

The server is up at the moment: Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is online. About 1 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map located?

Its region code is us4, and Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.199.95.46:28025.

Does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 125,869 entities, buildings and deployables included. At its peak it held 4,657 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

These Rust Heatmap lists include Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours brings it up.

What do the server tags on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map mean?

The game's server browser reads the tags Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts14 (Group limit): The team limit is 14; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus4 (Region code): This one carries the region code us4; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Enter client.connect 185.199.95.46:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. http://Zombieland.io is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts14
Group limit The team limit is 14.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus4
Region code This one carries the region code us4.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.