Development Server
Offline 185.199.31.233:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Development Server?
Its rhythm cannot yet be told: too few of Development Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 31 days 2 hours ago the server made the world it is on now.
Population
How busy is Development Server?
Development Server went quiet 30 days 4 hours ago and is offline right now.
How does Development Server rank against other Rust servers?
The top 71% of ranked servers includes Development Server, at #16,911 for player hours over the last seven days.
Map and rules
Which map does Development Server run?
The game generates the procedural map on Development Server.
What are the rules and settings on Development Server?
The name Development Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Development Server run?
The build on Development Server is Rust network protocol 2631 and build 158240, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Development Server online, and how reliable is it?
Offline at the moment: Development Server was last seen 30 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 28 September 2026.
Where is Development Server located?
No region is published by Development Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.199.31.233:28015.
Lists and filters
Which Rust Heatmap lists and filters include Development Server?
Best Rust community servers are the Rust Heatmap lists that Development Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Development Server mean?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): To join, run the same version: game protocol 2631; cs158240 (Build): This build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Development Server?
Enter client.connect 185.199.31.233:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.