Alcatraz
Online 185.189.255.52:35200 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers, and #357 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:26 UTC7d ago | 2° | – | running | 0 |
| Fri 16 Oct, 14:02 UTC12d ago | 5° | halved by day 1 | 5 days | 4 |
| Wed 14 Oct, 16:28 UTC14d ago | 5° | – | 1.9 days | 0 |
| Sat 10 Oct, 16:30 UTC18d ago | 4° | held half | 4 days | 0 |
| Sat 10 Oct, 09:20 UTC19d ago | 4° | – | 0.3 days | 0 |
| Fri 9 Oct, 17:16 UTC19d ago | 4° | – | 0.7 days | 0 |
| Thu 24 Sep, 12:40 UTC34d ago | 6° | halved by day 1 | 15.2 days | 0 |
| Mon 14 Sep, 18:02 UTC44d ago | 1° | halved by day 3 | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Alcatraz?
The average peak across its recent wipes is 4 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Alcatraz?
No next wipe can be predicted: Alcatraz wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 7 days 21 hours ago.
Player counts
How busy is Alcatraz?
Of 50 slots on Alcatraz, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.
How does Alcatraz rank against other Rust servers?
The top 65% of ranked servers includes Alcatraz, at #14,542 for player hours over the last seven days. Ranked against other duo servers, it comes in at #357.
Map and rules
Which map does Alcatraz run?
A procedural map of size 1,750 with seed 2086246208, generated by the game, runs on Alcatraz. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Alcatraz?
No gather rate appears in the name Alcatraz. 2 players is the maximum group size (duo). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Alcatraz run?
Rust network protocol 2634 and build 167781 is the build Alcatraz runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Alcatraz online, and how reliable is it?
Online now: Alcatraz. Its reported uptime dates the last restart to about 7 days 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Alcatraz located?
No region is published by Alcatraz. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.189.255.52:35200.
Does Alcatraz run smoothly?
It averaged 452 server fps over the last 48 hours, with a low of 349. Entities peaked at 7,435, counting buildings, deployables and all the rest of the world. Memory use reached 1,978 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Alcatraz?
These Rust Heatmap lists include Alcatraz: Rust servers with a group limit of 2 and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
What do the server tags on Alcatraz mean?
The game's server browser reads the tags Alcatraz publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts2 (Group limit): Teams cap at 2; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Alcatraz?
To join by console, open it with F1 in Rust and enter client.connect 185.189.255.52:35200. Or press Launch Rust on this page, which connects you through Steam.