SERVER TEST
Offline 185.189.255.249:35600 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:44 UTC21d ago | 1° | – | running | 0 |
| Fri 2 Oct, 10:07 UTC27d ago | 1° | halved by day 1 | 6.2 days | 1 |
| Tue 22 Sep, 17:30 UTC37d ago | 1° | halved by day 3 | 9.7 days | 0 |
| Fri 18 Sep, 20:53 UTC40d ago | 2° | held half | 3.9 days | 0 |
| Fri 18 Sep, 14:36 UTC41d ago | 1° | – | 0.3 days | 0 |
| Mon 14 Sep, 12:52 UTC45d ago | 2° | held half | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on SERVER TEST?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on SERVER TEST?
A single monthly wipe, the force wipe, is all SERVER TEST runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 21 days 3 hours ago. Its tags state a wipe each month.
Player counts
How busy is SERVER TEST?
Last seen 16 days 21 hours ago, SERVER TEST is offline at the moment.
How does SERVER TEST rank against other Rust servers?
Player hours over seven days put SERVER TEST at #15,461, in the top 71% of ranked servers.
Rules and settings
Which map does SERVER TEST run?
A procedural map of size 3,600 with seed 121315421, generated by the game, runs on SERVER TEST. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on SERVER TEST?
The name SERVER TEST does not specify a gather rate. The group limit is 10 players. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does SERVER TEST run?
The build on SERVER TEST is Rust network protocol 2634 and build 167231, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is SERVER TEST online, and how reliable is it?
Last seen 16 days 21 hours ago, SERVER TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is SERVER TEST located?
A region is not published for SERVER TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.189.255.249:35600.
Lists and filters
Which Rust Heatmap lists and filters include SERVER TEST?
The Rust Heatmap lists that SERVER TEST fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on SERVER TEST mean?
These are the tags SERVER TEST publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join SERVER TEST?
To join by console, open it with F1 in Rust and enter client.connect 185.189.255.249:35600. Or press Launch Rust on this page, which connects you through Steam.
