Rust HeatmapInfrared · players
IR live Players80,135 Servers11,826 Warm3,731 Fresh wipes · 3h265 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–200° · slots

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный

Online 185.189.255.247:35100 checked 10m ago

biweekly wipes moddedoxidepve
Sp1 · players now 1/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 12°
Tue 15:00flare: a wipe in that hourThu 13:00
3
7-day average
peak 12
#1,656
rank
top 7%
13d ago
last wipe
biweekly schedule
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
23
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
14d 1h
Thu 12 Nov, 16:10 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
42d 1h
Thu 10 Dec, 16:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:10 UTC13d ago 20 – running 3
Thu 1 Oct, 18:13 UTC FW27d ago 20 held half 13.9 days 5
Thu 17 Sep, 16:12 UTC41d ago 28 halved by day 3 14.1 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
229 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
57 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 28 on average
23 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 26 on average
24 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
10 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
31 / ?

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

The average peak across its recent wipes is 23 players. The crowd on the latest wipe reached its peak 23 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Wipes on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный follow this rhythm: every 4 weeks on Thursday at 16:10 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 22 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Of 200 slots on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, 1 are in use right now. The average across the last seven days is 3 players; the peak reached 12. Look at 15:00 UTC for the last 48 hours: that hour averaged 10 players.

How does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный rank against other Rust servers?

Ranked #1,656 on seven-day player hours, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is in the top 7% of all ranked servers.

Map and rules

Which map does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный run?

The map on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is procedural, size 4,250 with seed 101552018, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

A gather rate is not given in the name [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный. A maximum of 12 players is allowed per group. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный run?

Rust network protocol 2635 and build 168909 on Windows is what [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный online, and how reliable is it?

Right now [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный located?

No region tag comes from [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.189.255.247:35100.

Does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный run smoothly?

Average server fps over the last 48 hours was 76; it never dropped below 46. The world held as many as 156,273 entities, buildings and deployables included. Memory use reached 5,975 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

The Rust Heatmap lists that [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный mean?

gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.247:35100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://magic-island.uk/cookies.html?backurl=http://magic-island.uk/products?try=3.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players Slot count: 200.
ts12
Group limit The team limit is 12.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.