Rust HeatmapInfrared · players
IR live Players33,246 Servers11,617 Warm2,800 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

FORCE-RUST разработка

Offline 185.189.255.245:35200 checked 13d ago

quad monthly wipes moddedoxidesoftcore
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,097
rank
top 70%
32d ago
last wipe
monthly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

0.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 12h
Thu 5 Nov, 19:00 UTC
FW
35d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 19:08 UTC32d ago 1 – running 1
Fri 25 Sep, 20:31 UTC33d ago 1 – 0.9 days 1
Fri 25 Sep, 11:48 UTC33d ago 3 – 0.4 days 0
Wed 16 Sep, 14:19 UTC42d ago 1 halved by day 2 8.9 days 0
Tue 15 Sep, 19:26 UTC43d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100
[EU] Facepunch Softcore 1
EU · quad · monthly · 52 on average
21 / 400
[EU] Facepunch Softcore 2
EU · quad · monthly · 40 on average
11 / 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский
EU · quad · monthly · 7 on average
1 / 100
[EU] The Rusters | Friendly | Low Upkeep
EU · quad · monthly · 4 on average
0 / 100
0 / 125

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on FORCE-RUST разработка?

Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on FORCE-RUST разработка?

Once a month, with the force wipe, FORCE-RUST разработка wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 32 days 11 hours ago. Its tags state a wipe each month.

Player counts

How busy is FORCE-RUST разработка?

FORCE-RUST разработка went quiet 13 days 9 hours ago and is offline right now.

How does FORCE-RUST разработка rank against other Rust servers?

Ranked #15,097 on seven-day player hours, FORCE-RUST разработка is in the top 70% of all ranked servers. Ranked against other quad servers, it comes in at #630.

Settings and rules

Which map does FORCE-RUST разработка run?

The map on FORCE-RUST разработка is procedural, size 2,800 with seed 121315421, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on FORCE-RUST разработка?

The name FORCE-RUST разработка does not specify a gather rate. Player groups are capped at 4 (quad). softcore is the game mode, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does FORCE-RUST разработка run?

The build on FORCE-RUST разработка is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is FORCE-RUST разработка online, and how reliable is it?

Offline at the moment: FORCE-RUST разработка was last seen 13 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 15 September 2026.

Where is FORCE-RUST разработка located?

By its name, FORCE-RUST разработка points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.189.255.245:35200.

Lists and filters

Which Rust Heatmap lists and filters include FORCE-RUST разработка?

The Rust Heatmap lists that FORCE-RUST разработка fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on FORCE-RUST разработка mean?

These are the tags FORCE-RUST разработка publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join FORCE-RUST разработка?

To join by console, open it with F1 in Rust and enter client.connect 185.189.255.245:35200. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp100
Max players The slot count is 100.
ts4
Group limit Teams cap at 4.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.