FORCE-RUST разработка
Offline 185.189.255.245:35200 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 19:08 UTC32d ago | 1° | – | running | 1 |
| Fri 25 Sep, 20:31 UTC33d ago | 1° | – | 0.9 days | 1 |
| Fri 25 Sep, 11:48 UTC33d ago | 3° | – | 0.4 days | 0 |
| Wed 16 Sep, 14:19 UTC42d ago | 1° | halved by day 2 | 8.9 days | 0 |
| Tue 15 Sep, 19:26 UTC43d ago | 1° | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on FORCE-RUST разработка?
Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on FORCE-RUST разработка?
Once a month, with the force wipe, FORCE-RUST разработка wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 32 days 11 hours ago. Its tags state a wipe each month.
Player counts
How busy is FORCE-RUST разработка?
FORCE-RUST разработка went quiet 13 days 9 hours ago and is offline right now.
How does FORCE-RUST разработка rank against other Rust servers?
Ranked #15,097 on seven-day player hours, FORCE-RUST разработка is in the top 70% of all ranked servers. Ranked against other quad servers, it comes in at #630.
Settings and rules
Which map does FORCE-RUST разработка run?
The map on FORCE-RUST разработка is procedural, size 2,800 with seed 121315421, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on FORCE-RUST разработка?
The name FORCE-RUST разработка does not specify a gather rate. Player groups are capped at 4 (quad). softcore is the game mode, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does FORCE-RUST разработка run?
The build on FORCE-RUST разработка is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is FORCE-RUST разработка online, and how reliable is it?
Offline at the moment: FORCE-RUST разработка was last seen 13 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 15 September 2026.
Where is FORCE-RUST разработка located?
By its name, FORCE-RUST разработка points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.189.255.245:35200.
Lists and filters
Which Rust Heatmap lists and filters include FORCE-RUST разработка?
The Rust Heatmap lists that FORCE-RUST разработка fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on FORCE-RUST разработка mean?
These are the tags FORCE-RUST разработка publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join FORCE-RUST разработка?
To join by console, open it with F1 in Rust and enter client.connect 185.189.255.245:35200. Or press Launch Rust on this page, which connects you through Steam.
