Rust HeatmapInfrared · players
IR live Players66,602 Servers11,784 Warm3,516 Fresh wipes · 3h198 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux

Offline 185.189.255.245:35100 checked 10d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,248
rank
top 69%
15d ago
last wipe
monthly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:46 UTC15d ago 0 – running 0
Tue 13 Oct, 12:24 UTC15d ago 1 – 0.9 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 1 halved by day 4 11.8 days 0
Thu 1 Oct, 10:03 UTC28d ago 1 – 0.3 days 0
Mon 21 Sep, 13:13 UTC37d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
250 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 72 on average
108 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 65 on average
370 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

Once a month, with the force wipe, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 15 days 2 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux went quiet 10 days 15 hours ago and is offline right now.

How does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux rank against other Rust servers?

Player hours over seven days put 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux at #15,248, in the top 69% of ranked servers.

Rules and settings

Which map does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux run?

The map on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is procedural, size 3,500 with seed 13102026, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

The name 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux does not specify a gather rate. 10 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux run?

Rust network protocol 2634 and build 167058 is the build 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux online, and how reliable is it?

Last seen 10 days 15 hours ago, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux located?

A region is not published for 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.189.255.245:35100.

Tags

Which Rust Heatmap lists and filters include 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

These Rust Heatmap lists include 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.245:35100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://vk.ru/borderrust.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts10
Group limit Teams cap at 10.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.