Test 11124
Offline 185.189.255.239:35400 checked 21h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:07 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 06:06 UTC26d ago | 2° | halved by day 14 | 25.5 days | 0 |
| Fri 2 Oct, 16:11 UTC27d ago | 2° | – | 0.6 days | 0 |
| Wed 30 Sep, 06:31 UTC29d ago | 1° | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test 11124?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 33 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 14.
What is the wipe schedule on Test 11124?
The only wipe on Test 11124 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 24 hours ago. Its tags state a wipe each month.
Population
How busy is Test 11124?
The last time Test 11124 was seen was 21 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does Test 11124 rank against other Rust servers?
Ranked #6,861 on seven-day player hours, Test 11124 is in the top 31% of all ranked servers.
Settings and rules
Which map does Test 11124 run?
Test 11124 runs a procedural map of size 3,000 with seed 121315421, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Test 11124?
The name Test 11124 does not specify a gather rate. 10 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test 11124 run?
Rust network protocol 2635 and build 168909 on Windows is what Test 11124 runs. To join, your game must match the protocol; Steam handles the update.
Is Test 11124 online, and how reliable is it?
Offline at the moment: Test 11124 was last seen 21 hours ago. The uptime it reports puts the last restart at about 1 hours ago. 157 of 168 hours up over the last 7 full days, which is 93%. It first appears in Rust Heatmap records on 28 September 2026.
Where is Test 11124 located?
Nothing about a region comes from Test 11124. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.189.255.239:35400.
Does Test 11124 run smoothly?
The last 48 hours brought an average of 497 server fps and a floor of 373. The world held as many as 47,605 entities, buildings and deployables included. The highest memory use was 1,581 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Test 11124?
Modded Rust servers, by live population are the Rust Heatmap lists that Test 11124 fits. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on Test 11124 mean?
The game's server browser reads the tags Test 11124 publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test 11124?
Press F1 in Rust to open the console, then enter client.connect 185.189.255.239:35400. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
