Rust HeatmapInfrared · players
IR live Players40,134 Servers11,621 Warm2,833 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Tatarstan Bugulma

Offline 185.189.255.19:35700 checked 1d ago

monthly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 06:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#14,534
rank
top 65%
26d ago
last wipe
monthly schedule
6d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1d ago

Li2Players

AveragePeak
0123406:0009:0012:0014:0017:0021:00

Hourly average and peak, UTC.

Li3Server performance

02040608006:0009:0012:0014:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

4.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
34d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:12 UTC26d ago 1 – running 0
Mon 28 Sep, 10:27 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
29 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 85 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 80 on average
19 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 77 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 74 on average
61 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Tatarstan Bugulma?

The average peak across its recent wipes is 2 players. 11 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Tatarstan Bugulma?

Once a month, with the force wipe, Tatarstan Bugulma wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 23 hours ago the server made the world it is on now. The tags list one wipe a month.

Player counts

How busy is Tatarstan Bugulma?

The last time Tatarstan Bugulma was seen was 31 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.

How does Tatarstan Bugulma rank against other Rust servers?

Player hours over seven days put Tatarstan Bugulma at #14,534, in the top 65% of ranked servers.

Rules and settings

Which map does Tatarstan Bugulma run?

A procedural map of size 3,600 with seed 2147483647, generated by the game, runs on Tatarstan Bugulma. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Tatarstan Bugulma?

A gather rate is not given in the name Tatarstan Bugulma. 10 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Tatarstan Bugulma run?

Rust network protocol 2635 and build 168909 is the build Tatarstan Bugulma runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Tatarstan Bugulma online, and how reliable is it?

Tatarstan Bugulma is down just now; the last sighting was 31 hours ago. The uptime it reports puts the last restart at about 21 hours ago. 141 of 168 hours up over the last 7 full days, which is 84%. Rust Heatmap has had it on record since 28 September 2026.

Where is Tatarstan Bugulma located?

A region is not published for Tatarstan Bugulma. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.189.255.19:35700.

Does Tatarstan Bugulma run smoothly?

The last 48 hours brought an average of 42 server fps and a floor of 35. The world held as many as 80,495 entities, buildings and deployables included. At its peak it held 2,327 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Tatarstan Bugulma?

Modded Rust servers, by live population are the Rust Heatmap lists that Tatarstan Bugulma fits. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Tatarstan Bugulma mean?

The game's server browser reads the tags Tatarstan Bugulma publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Tatarstan Bugulma?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.19:35700. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts10
Group limit Teams cap at 10.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.