Testing
Offline 185.189.255.113:35300 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:21 UTC45d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Testing?
Its recent wipes drew an average peak of 1 players. 19 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Testing?
A single monthly wipe, the force wipe, is all Testing runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 45 days 5 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is Testing?
Last seen 33 days 23 hours ago, Testing is offline at the moment.
How does Testing rank against other Rust servers?
The top 66% of ranked servers includes Testing, at #15,282 for player hours over the last seven days.
Map and rules
Which map does Testing run?
Testing runs a procedural map of size 4,250 with seed 121315421, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Testing?
A gather rate is not given in the name Testing. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Testing run?
Rust network protocol 2633 and build 162929 on Windows is what Testing runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Testing online, and how reliable is it?
Last seen 33 days 23 hours ago, Testing is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Testing located?
No region is published by Testing. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.189.255.113:35300.
Lists and filters
Which Rust Heatmap lists and filters include Testing?
These Rust Heatmap lists include Testing: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Testing mean?
These are the tags Testing publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Testing?
To join by console, open it with F1 in Rust and enter client.connect 185.189.255.113:35300. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rustblaze.gamestores.app/.