kokotko
Offline EU 185.180.2.16:28674 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:48 UTC25d ago | 5° | – | running | 0 |
| Thu 1 Oct, 18:42 UTC FW27d ago | 5° | held half | 2 days | 0 |
| Sun 27 Sep, 18:53 UTC31d ago | 5° | halved by day 3 | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on kokotko?
Its recent wipes drew an average peak of 5 players. 22 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on kokotko?
There is no next wipe to predict on kokotko, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 14 hours ago the server made the world it is on now.
Population
How busy is kokotko?
kokotko went quiet 19 days 13 hours ago and is offline right now.
How does kokotko rank against other Rust servers?
Seven-day player hours place kokotko at #10,116, in the top 46% of ranked servers; within Europe it is #2,228.
Map and rules
Which map does kokotko run?
kokotko runs a procedural map of size 4,250 with seed 16781, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on kokotko?
A gather rate is not given in the name kokotko. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does kokotko run?
Rust network protocol 2634 and build 166652 is the build kokotko runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is kokotko online, and how reliable is it?
kokotko is down just now; the last sighting was 19 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is kokotko located?
The EU tag is how kokotko lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.180.2.16:28674.
Tags
Which Rust Heatmap lists and filters include kokotko?
These Rust Heatmap lists include kokotko: Best Rust community servers and EU Rust servers, busiest first. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on kokotko mean?
These are the tags kokotko publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join kokotko?
To join by console, open it with F1 in Rust and enter client.connect 185.180.2.16:28674. Or press Launch Rust on this page, which connects you through Steam.