Rust HeatmapInfrared · players
IR live Players100,368 Servers11,855 Warm3,884 Fresh wipes · 3h533 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

CZ/SK | Server For All Of Us | Solo/Duo/Trio

Online EU 185.180.2.128:28379 checked 6m ago

biweekly wipes vanillaoxide
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 21:00flare: a wipe in that hourThu 18:00
0
7-day average
peak 2
#8,116
rank
top 36% · #2096 in EU
14d ago
last wipe
biweekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

0510152021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

13.9 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 19h
Thu 12 Nov, 15:27 UTC
27d 19h
Thu 26 Nov, 15:27 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
41d 19h
Thu 10 Dec, 15:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:27 UTC14d ago 6 – running 0
Thu 1 Oct, 18:18 UTC FW28d ago 6 halved by day 10 13.9 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
770 / 800
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 128 on average
598 / 750
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 44 on average
714 / 800
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 32 on average
480 / 525
Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 27 on average
510 / 600
Rustafied.com - EU Medium - Small
EU · groups of 16+ · biweekly · 17 on average
288 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 10 it was below half in the wipes that did not hold.

What is the wipe schedule on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

Its tag guides the prediction because CZ/SK | Server For All Of Us | Solo/Duo/Trio's wipe record is too thin to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 14 days 4 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Player counts

How busy is CZ/SK | Server For All Of Us | Solo/Duo/Trio?

CZ/SK | Server For All Of Us | Solo/Duo/Trio currently has 0 of its 30 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.

How does CZ/SK | Server For All Of Us | Solo/Duo/Trio rank against other Rust servers?

Seven-day player hours place CZ/SK | Server For All Of Us | Solo/Duo/Trio at #8,116, in the top 36% of ranked servers; within Europe it is #2,096.

Settings and rules

Which map does CZ/SK | Server For All Of Us | Solo/Duo/Trio run?

A procedural map of size 3,650 with seed 472163281, generated by the game, runs on CZ/SK | Server For All Of Us | Solo/Duo/Trio. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

The name CZ/SK | Server For All Of Us | Solo/Duo/Trio does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does CZ/SK | Server For All Of Us | Solo/Duo/Trio run?

The build on CZ/SK | Server For All Of Us | Solo/Duo/Trio is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CZ/SK | Server For All Of Us | Solo/Duo/Trio online, and how reliable is it?

Online now: CZ/SK | Server For All Of Us | Solo/Duo/Trio. About 14 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 30 September 2026.

Where is CZ/SK | Server For All Of Us | Solo/Duo/Trio located?

With its EU tag, CZ/SK | Server For All Of Us | Solo/Duo/Trio lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.180.2.128:28379.

Does CZ/SK | Server For All Of Us | Solo/Duo/Trio run smoothly?

The last 48 hours brought an average of 20 server fps and a floor of 19. The world held as many as 77,496 entities, buildings and deployables included. The highest memory use was 2,489 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include CZ/SK | Server For All Of Us | Solo/Duo/Trio?

The Rust Heatmap lists that CZ/SK | Server For All Of Us | Solo/Duo/Trio fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on CZ/SK | Server For All Of Us | Solo/Duo/Trio mean?

gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is where the server browser puts it are the tags CZ/SK | Server For All Of Us | Solo/Duo/Trio publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join CZ/SK | Server For All Of Us | Solo/Duo/Trio?

Press F1 in Rust to open the console, then enter client.connect 185.180.2.128:28379. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players This server has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.