TestServer
Offline 185.172.129.200:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TestServer?
Its rhythm cannot yet be told: too few of TestServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 35 days ago the server made the world it is on now.
Player counts
How busy is TestServer?
TestServer went quiet 34 days 21 hours ago and is offline right now.
How does TestServer rank against other Rust servers?
The top 71% of ranked servers includes TestServer, at #15,709 for player hours over the last seven days.
Map and rules
Which map does TestServer run?
TestServer runs a procedural map, which the game generates.
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does TestServer run?
The build on TestServer is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is TestServer online, and how reliable is it?
TestServer is down just now; the last sighting was 34 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 24 September 2026.
Where is TestServer located?
No region is published by TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.172.129.200:28015.
Tags
Which Rust Heatmap lists and filters include TestServer?
The Rust Heatmap lists that TestServer fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TestServer?
To join by console, open it with F1 in Rust and enter client.connect 185.172.129.200:28015. Or press Launch Rust on this page, which connects you through Steam.