Rust HeatmapInfrared · players
IR live Players46,860 Servers11,704 Warm3,181 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Devblog 301 LAN

Offline 185.16.213.70:28015 checked 31d ago

pve
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,957
rank
top 71%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
75 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
22 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
42 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
3 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
22 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Devblog 301 LAN?

The record of Devblog 301 LAN's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 35 days 15 hours ago the server made the world it is on now.

Player counts

How busy is Devblog 301 LAN?

Devblog 301 LAN went quiet 31 days 2 hours ago and is offline right now.

How does Devblog 301 LAN rank against other Rust servers?

The top 71% of ranked servers includes Devblog 301 LAN, at #16,957 for player hours over the last seven days.

Map and rules

Which map does Devblog 301 LAN run?

Devblog 301 LAN runs a procedural map, which the game generates.

What are the rules and settings on Devblog 301 LAN?

No gather rate appears in the name Devblog 301 LAN. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Devblog 301 LAN run?

Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. To join, your game must match the protocol; Steam handles the update.

Is Devblog 301 LAN online, and how reliable is it?

Devblog 301 LAN is down just now; the last sighting was 31 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 27 September 2026.

Where is Devblog 301 LAN located?

The region code is us4, and Devblog 301 LAN publishes no region. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.16.213.70:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Devblog 301 LAN?

These Rust Heatmap lists include Devblog 301 LAN: Best Rust community servers and Best Rust PvE servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more brings it up.

What do the server tags on Devblog 301 LAN mean?

gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2602 (Protocol): Your game must match protocol 2602 to get in; cs132924 (Build): The game build here is 132924; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus4 (Region code): Region code: us4; ^p (PvE): No player fighting here: the world is the danger are the tags Devblog 301 LAN publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Devblog 301 LAN?

To join by console, open it with F1 in Rust and enter client.connect 185.16.213.70:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players This server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2602
Protocol Your game must match protocol 2602 to get in.
cs132924
Build The game build here is 132924.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus4
Region code Region code: us4.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.