Void.Place | Classic
Online 185.149.40.74:28017 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:55 UTC, in 1d 10h. Every Thursday at 17:55 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:55 UTC5d ago | 4° | – | running | 0 |
| Thu 15 Oct, 17:53 UTC12d ago | 2° | held half | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC19d ago | 2° | held half | 7 days | 0 |
| Thu 1 Oct, 18:14 UTC FW26d ago | 3° | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 18:16 UTC33d ago | 2° | held half | 7 days | 0 |
| Thu 17 Sep, 17:59 UTC40d ago | 2° | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Void.Place | Classic?
Its recent wipes drew an average peak of 3 players. 41 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 80% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on Void.Place | Classic?
Void.Place | Classic runs a wipe schedule of every Thursday at 17:55 UTC. Thursday 29 October at 17:55 UTC is when its next wipe is due. The world in play now was made 5 days 13 hours ago.
Population
How busy is Void.Place | Classic?
Void.Place | Classic currently has 0 of its 100 slots filled. Averaged over the past week: 1 players, peaking at 6. Its busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.
How does Void.Place | Classic rank against other Rust servers?
Ranked #3,554 on seven-day player hours, Void.Place | Classic is in the top 16% of all ranked servers.
Rules and settings
Which map does Void.Place | Classic run?
A procedural map of size 3,000 with seed 466137484, generated by the game, runs on Void.Place | Classic. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Void.Place | Classic?
A gather rate is not given in the name Void.Place | Classic. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Void.Place | Classic run?
The build on Void.Place | Classic is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Void.Place | Classic online, and how reliable is it?
Online now: Void.Place | Classic. Its reported uptime dates the last restart to about 4 days 12 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Void.Place | Classic located?
A region is not published for Void.Place | Classic. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.149.40.74:28017 is its address.
Does Void.Place | Classic run smoothly?
The last 48 hours brought an average of 196 server fps and a floor of 164. The world held as many as 55,306 entities, buildings and deployables included. At its peak it held 2,553 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Void.Place | Classic?
Best Rust community servers are the Rust Heatmap lists that Void.Place | Classic fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Void.Place | Classic mean?
These are the tags Void.Place | Classic publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Void.Place | Classic?
To join by console, open it with F1 in Rust and enter client.connect 185.149.40.74:28017. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://void.place/.
