[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Online NA · us1 185.141.204.9:28016 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers, top 46% in NA, and #313 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:04 UTC6d ago | 1° | – | running | 0 |
| Thu 15 Oct, 22:18 UTC13d ago | 2° | held half | 6.9 days | 1 |
| Thu 8 Oct, 20:05 UTC20d ago | 1° | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 20:11 UTC FW27d ago | 2° | held half | 7 days | 0 |
| Thu 24 Sep, 20:12 UTC34d ago | 3° | halved by day 1 | 7 days | 0 |
| Thu 17 Sep, 20:16 UTC41d ago | 2° | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
At their busiest, its recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 60% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.
What is the wipe schedule on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
The wipe rhythm on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is every other Thursday at 20:04 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 6 days 2 hours ago. The tags list a weekly wipe.
Player counts
How busy is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Of 150 slots on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, 1 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.
How does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad rank against other Rust servers?
On player hours over the last seven days, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is #5,006 globally (top 23%) and #853 in North America. Ranked against other quad servers, it comes in at #313.
Map and rules
Which map does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs a procedural map of size 4,000 with seed 1367813147, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
According to its name, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad has a 2x gather rate. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?
Rust network protocol 2635 and build 168909 on Linux is what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs. To join, your game must match the protocol; Steam handles the update.
Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad online, and how reliable is it?
Online now: [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. Its reported uptime dates the last restart to about 6 days 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad located?
The NA tag places [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and us1 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.141.204.9:28016 is its address.
Does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run smoothly?
It averaged 24 server fps over the last 48 hours, with a low of 10. Entities peaked at 93,418, counting buildings, deployables and all the rest of the world. Memory use reached 4,403 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad mean?
gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus1 (Region code): This one carries the region code us1; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it; sc3 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
To join by console, open it with F1 in Rust and enter client.connect 185.141.204.9:28016. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/nGwg8PcUVb.