Rust HeatmapInfrared · players
IR live Players56,681 Servers11,752 Warm3,410 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–150° · slots

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online NA · us1 185.141.204.9:28016 checked 8m ago

2x quad weekly wipes moddedoxide
Sp1 · players now 1/ 150
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 00:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 2
#5,006
rank
top 23% · #853 in NA
6d ago
last wipe
weekly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 46% in NA, and #313 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

14 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 1.5

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
21d 21h
Thu 19 Nov, 20:04 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 148 on average
82 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
3 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 2 on average
1 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 243 on average
244 / 250
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 189 on average
58 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 143 on average
178 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

At their busiest, its recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 60% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.

What is the wipe schedule on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

The wipe rhythm on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is every other Thursday at 20:04 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 6 days 2 hours ago. The tags list a weekly wipe.

Player counts

How busy is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Of 150 slots on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, 1 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.

How does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad rank against other Rust servers?

On player hours over the last seven days, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is #5,006 globally (top 23%) and #853 in North America. Ranked against other quad servers, it comes in at #313.

Map and rules

Which map does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs a procedural map of size 4,000 with seed 1367813147, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

According to its name, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad has a 2x gather rate. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?

Rust network protocol 2635 and build 168909 on Linux is what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs. To join, your game must match the protocol; Steam handles the update.

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad online, and how reliable is it?

Online now: [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. Its reported uptime dates the last restart to about 6 days 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad located?

The NA tag places [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and us1 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.141.204.9:28016 is its address.

Does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run smoothly?

It averaged 24 server fps over the last 48 hours, with a low of 10. Entities peaked at 93,418, counting buildings, deployables and all the rest of the world. Memory use reached 4,403 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad mean?

gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus1 (Region code): This one carries the region code us1; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it; sc3 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

To join by console, open it with F1 in Rust and enter client.connect 185.141.204.9:28016. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/nGwg8PcUVb.

KeyServer tags

what each one means

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players This server has 150 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus1
Region code This one carries the region code us1.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Other

sc3
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.