Rust Offline
Offline 185.13.31.221:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rust Offline?
Rust Offline has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 45 days 2 hours ago.
Population
How busy is Rust Offline?
The last time Rust Offline was seen was 45 days 1 hours ago, and it is offline now.
How does Rust Offline rank against other Rust servers?
The top – of ranked servers includes Rust Offline, at #13,060 for player hours over the last seven days.
Settings and rules
Which map does Rust Offline run?
The game generates the procedural map on Rust Offline.
What are the rules and settings on Rust Offline?
The name Rust Offline does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rust Offline run?
The build on Rust Offline is Rust network protocol 2633 and build 163207, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Rust Offline online, and how reliable is it?
Offline at the moment: Rust Offline was last seen 45 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust Offline located?
No region is published by Rust Offline. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.13.31.221:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Rust Offline?
The Rust Heatmap lists that Rust Offline fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Offline mean?
These are the tags Rust Offline publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust Offline?
Press F1 in Rust to open the console, then enter client.connect 185.13.31.221:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.