Rust HeatmapInfrared · players
IR live Players72,839 Servers11,763 Warm3,472 Fresh wipes · 3h218 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

![PVE] WARNING! There Are Zombies

Online 185.125.205.113:28080 checked 6m ago

moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Wed 00:00flare: a wipe in that hourThu 21:00
2
7-day average
peak 9
#2,286
rank
top 10%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0246800:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:40 UTC14d ago 9 – running 0
Mon 5 Oct, 19:15 UTC24d ago 1 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 251 on average
268 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
218 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
83 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
17 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
63 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
23 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ![PVE] WARNING! There Are Zombies?

At their busiest, its recent wipes averaged 5 players. 45 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 7 it was below half in the wipes that did not hold.

What is the wipe schedule on ![PVE] WARNING! There Are Zombies?

The record of ![PVE] WARNING! There Are Zombies's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 1 hours ago.

Player counts

How busy is ![PVE] WARNING! There Are Zombies?

The current population of ![PVE] WARNING! There Are Zombies is 0, against 50 slots. Averaged over the past week: 2 players, peaking at 9. Its busiest point in the last 48 hours was 17:00 UTC, averaging 4 players.

How does ![PVE] WARNING! There Are Zombies rank against other Rust servers?

The top 10% of ranked servers includes ![PVE] WARNING! There Are Zombies, at #2,286 for player hours over the last seven days.

Settings and rules

Which map does ![PVE] WARNING! There Are Zombies run?

The map on ![PVE] WARNING! There Are Zombies is procedural, size 4,000 with seed 661884933, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on ![PVE] WARNING! There Are Zombies?

The name ![PVE] WARNING! There Are Zombies does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does ![PVE] WARNING! There Are Zombies run?

Rust network protocol 2635 and build 168909 is the build ![PVE] WARNING! There Are Zombies runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ![PVE] WARNING! There Are Zombies online, and how reliable is it?

Online now: ![PVE] WARNING! There Are Zombies. Its reported uptime dates the last restart to about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is ![PVE] WARNING! There Are Zombies located?

Nothing about a region comes from ![PVE] WARNING! There Are Zombies. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.125.205.113:28080 is its address.

Does ![PVE] WARNING! There Are Zombies run smoothly?

It averaged 85 server fps over the last 48 hours, with a low of 61. Buildings, deployables and the rest of the world came to as much as 69,096 entities. The highest memory use was 2,819 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include ![PVE] WARNING! There Are Zombies?

These Rust Heatmap lists include ![PVE] WARNING! There Are Zombies: Rust servers with zombies in the name, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on ![PVE] WARNING! There Are Zombies mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags ![PVE] WARNING! There Are Zombies publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join ![PVE] WARNING! There Are Zombies?

Enter client.connect 185.125.205.113:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/MQ47svfqkV.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.