vulxN_
Online 185.125.205.105:28080 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:26 UTC14d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on vulxN_?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on vulxN_?
vulxN_ has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 14 hours ago.
Player counts
How busy is vulxN_?
The current population of vulxN_ is 0, against 70 slots. Averaged over the past week: 0 players.
How does vulxN_ rank against other Rust servers?
The top 68% of ranked servers includes vulxN_, at #15,269 for player hours over the last seven days.
Settings and rules
Which map does vulxN_ run?
A procedural map of size 6,000 with seed 481981, generated by the game, runs on vulxN_. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on vulxN_?
The name vulxN_ does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does vulxN_ run?
The build on vulxN_ is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is vulxN_ online, and how reliable is it?
The server is up at the moment: vulxN_ is online. About 36 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 5 October 2026.
Where is vulxN_ located?
A region is not published for vulxN_. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.125.205.105:28080.
Does vulxN_ run smoothly?
The last 48 hours brought an average of 68 server fps and a floor of 54. Entities peaked at 215,947, counting buildings, deployables and all the rest of the world. At its peak it held 4,926 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include vulxN_?
These Rust Heatmap lists include vulxN_: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on vulxN_ mean?
These are the tags vulxN_ publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp70 (Max players): This server has 70 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join vulxN_?
Press F1 in Rust to open the console, then enter client.connect 185.125.205.105:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.