Rust HeatmapInfrared · players
IR live Players64,636 Servers11,756 Warm3,440 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–10° · slots

RTS | RULE THE SKIES | FORMATION FLYING

Offline 184.66.160.233:28015 checked 18d ago

moddedoxide
Sp1 · players now 2/ 10
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,080
rank
top 55%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:04 UTC19d ago 3 – running 0
Fri 9 Oct, 07:54 UTC20d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
8 / 15
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
4 / 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
3 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
5 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
3 / 100
PVP Arena | Aimtrain
groups of 8+ · 2 on average
0 / 40

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RTS | RULE THE SKIES | FORMATION FLYING?

The average peak across its recent wipes is 3 players. 33 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RTS | RULE THE SKIES | FORMATION FLYING?

The record of RTS | RULE THE SKIES | FORMATION FLYING's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 15 hours ago.

Population

How busy is RTS | RULE THE SKIES | FORMATION FLYING?

RTS | RULE THE SKIES | FORMATION FLYING went quiet 18 days 5 hours ago and is offline right now.

How does RTS | RULE THE SKIES | FORMATION FLYING rank against other Rust servers?

Ranked #12,080 on seven-day player hours, RTS | RULE THE SKIES | FORMATION FLYING is in the top 55% of all ranked servers.

Settings and rules

Which map does RTS | RULE THE SKIES | FORMATION FLYING run?

The map on RTS | RULE THE SKIES | FORMATION FLYING is procedural, size 1,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on RTS | RULE THE SKIES | FORMATION FLYING?

A gather rate is not given in the name RTS | RULE THE SKIES | FORMATION FLYING. Groups can contain up to 8 players, the default in the game. combat training is the game mode, practice aim and PvP, with loot given. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RTS | RULE THE SKIES | FORMATION FLYING run?

Rust network protocol 2634 and build 166652 is the build RTS | RULE THE SKIES | FORMATION FLYING runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is RTS | RULE THE SKIES | FORMATION FLYING online, and how reliable is it?

Last seen 18 days 5 hours ago, RTS | RULE THE SKIES | FORMATION FLYING is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.

Where is RTS | RULE THE SKIES | FORMATION FLYING located?

Nothing about a region comes from RTS | RULE THE SKIES | FORMATION FLYING. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 184.66.160.233:28015.

Lists and filters

Which Rust Heatmap lists and filters include RTS | RULE THE SKIES | FORMATION FLYING?

These Rust Heatmap lists include RTS | RULE THE SKIES | FORMATION FLYING: Rust aim training servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RTS | RULE THE SKIES | FORMATION FLYING mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RTS | RULE THE SKIES | FORMATION FLYING publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RTS | RULE THE SKIES | FORMATION FLYING?

To join by console, open it with F1 in Rust and enter client.connect 184.66.160.233:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/YZP9gNQxgM.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^d,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.