local test
Offline 184.152.19.162:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on local test?
local test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 19 days 6 hours ago the server made the world it is on now.
Population
How busy is local test?
The last time local test was seen was 18 days 3 hours ago, and it is offline now.
How does local test rank against other Rust servers?
Player hours over seven days put local test at #15,863, in the top 72% of ranked servers.
Map and rules
Which map does local test run?
A procedural map, generated by the game, runs on local test.
What are the rules and settings on local test?
The name local test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does local test run?
Rust network protocol 2634 and build 167398 on Windows is what local test runs. To join, your game must match the protocol; Steam handles the update.
Is local test online, and how reliable is it?
Last seen 18 days 3 hours ago, local test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 9 October 2026.
Where is local test located?
Nothing about a region comes from local test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 184.152.19.162:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include local test?
Best Rust community servers are the Rust Heatmap lists that local test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local test mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags local test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join local test?
Enter client.connect 184.152.19.162:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.