Local Test
Offline 183.94.166.217:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Test?
Local Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 42 days 9 hours ago.
Population
How busy is Local Test?
Local Test went quiet 42 days 9 hours ago and is offline right now.
How does Local Test rank against other Rust servers?
The top – of ranked servers includes Local Test, at #14,448 for player hours over the last seven days.
Settings and rules
Which map does Local Test run?
A procedural map, generated by the game, runs on Local Test.
What are the rules and settings on Local Test?
A gather rate is not given in the name Local Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Local Test run?
Rust network protocol 2633 and build 163794 is the build Local Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Test online, and how reliable is it?
Local Test is down just now; the last sighting was 42 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 September 2026.
Where is Local Test located?
Nothing about a region comes from Local Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 183.94.166.217:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Local Test?
These Rust Heatmap lists include Local Test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Local Test mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Local Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Test?
Press F1 in Rust to open the console, then enter client.connect 183.94.166.217:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.