MySinglePlayerServer
Offline 183.34.205.167:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:10 UTC3d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MySinglePlayerServer?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on MySinglePlayerServer?
Its rhythm cannot yet be told: too few of MySinglePlayerServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 19 hours ago.
Player counts
How busy is MySinglePlayerServer?
Last seen 3 days 19 hours ago, MySinglePlayerServer is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.
How does MySinglePlayerServer rank against other Rust servers?
Player hours over seven days put MySinglePlayerServer at #12,298, in the top 55% of ranked servers.
Map and rules
Which map does MySinglePlayerServer run?
MySinglePlayerServer runs a procedural map, which the game generates.
What are the rules and settings on MySinglePlayerServer?
No gather rate appears in the name MySinglePlayerServer. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does MySinglePlayerServer run?
The build on MySinglePlayerServer is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is MySinglePlayerServer online, and how reliable is it?
Last seen 3 days 19 hours ago, MySinglePlayerServer is offline right now. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is MySinglePlayerServer located?
No region is published by MySinglePlayerServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 183.34.205.167:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include MySinglePlayerServer?
Best Rust community servers and Best Rust PvE servers are the Rust Heatmap lists that MySinglePlayerServer fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on MySinglePlayerServer mean?
These are the tags MySinglePlayerServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join MySinglePlayerServer?
Enter client.connect 183.34.205.167:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.