Rustserver
Offline 183.105.239.98:28015 checked 23h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rustserver?
Rustserver has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 hours ago.
Population
How busy is Rustserver?
Last seen 23 hours ago, Rustserver is offline at the moment. The average across the last seven days is 2 players; the peak reached 2. Its busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.
How does Rustserver rank against other Rust servers?
The top 45% of ranked servers includes Rustserver, at #9,966 for player hours over the last seven days.
Map and rules
Which map does Rustserver run?
A procedural map of size 3,200 with seed 1, generated by the game, runs on Rustserver. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rustserver?
The name Rustserver does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Rustserver run?
Rust network protocol 2635 and build 168909 on Windows is what Rustserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rustserver online, and how reliable is it?
Rustserver is down just now; the last sighting was 23 hours ago. About 23 minutes ago is when it last restarted, by its own uptime figure. The first record of it on Rust Heatmap is 27 October 2026.
Where is Rustserver located?
A region is not published for Rustserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 183.105.239.98:28015 is its address.
Does Rustserver run smoothly?
It averaged 172 server fps over the last 48 hours, with a low of 172. Entities peaked at 52,471, counting buildings, deployables and all the rest of the world. At its peak it held 1,349 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Rustserver?
Best Rust community servers are the Rust Heatmap lists that Rustserver fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on Rustserver mean?
The game's server browser reads the tags Rustserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rustserver?
To join by console, open it with F1 in Rust and enter client.connect 183.105.239.98:28015. Or press Launch Rust on this page, which connects you through Steam.