Rust HeatmapInfrared · players
IR live Players65,278 Servers11,749 Warm3,453 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

ArlanDs Server

Offline 181.224.38.21:28015 checked 12h ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 17:00flare: a wipe in that hourThu 00:00
1
7-day average
peak 1
#4,787
rank
top 22%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12h ago

Li2Players

AveragePeak
00.250.50.75117:0022:0002:0015:0020:0000:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 05:11 UTC3d ago 1 – running 0
Thu 22 Oct, 03:13 UTC7d ago 1 held half 4.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
486 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
401 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
52 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
161 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ArlanDs Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ArlanDs Server?

Its rhythm cannot yet be told: too few of ArlanDs Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 6 hours ago.

Population

How busy is ArlanDs Server?

ArlanDs Server went quiet 12 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How does ArlanDs Server rank against other Rust servers?

Ranked #4,787 on seven-day player hours, ArlanDs Server is in the top 22% of all ranked servers.

Settings and rules

Which map does ArlanDs Server run?

ArlanDs Server runs a procedural map, which the game generates.

What are the rules and settings on ArlanDs Server?

The name ArlanDs Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does ArlanDs Server run?

Rust network protocol 2635 and build 168909 is the build ArlanDs Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ArlanDs Server online, and how reliable is it?

ArlanDs Server is down just now; the last sighting was 12 hours ago. 74 of 168 hours up over the last 7 full days, which is 44%. The first record of it on Rust Heatmap is 21 October 2026.

Where is ArlanDs Server located?

No region is published by ArlanDs Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 181.224.38.21:28015.

Lists and filters

Which Rust Heatmap lists and filters include ArlanDs Server?

These Rust Heatmap lists include ArlanDs Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on ArlanDs Server mean?

These are the tags ArlanDs Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join ArlanDs Server?

To join by console, open it with F1 in Rust and enter client.connect 181.224.38.21:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.