Test Server - Dont enter
Offline 181.21.31.97:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 54 days ago. The tags list one wipe a month.
Population
How busy is Test Server - Dont enter?
Test Server - Dont enter went quiet 31 days 4 hours ago and is offline right now.
How does Test Server - Dont enter rank against other Rust servers?
Ranked #15,225 on seven-day player hours, Test Server - Dont enter is in the top 64% of all ranked servers.
Settings and rules
Which map does Test Server - Dont enter run?
Test Server - Dont enter runs a procedural map, which the game generates.
What are the rules and settings on Test Server - Dont enter?
The name Test Server - Dont enter does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test Server - Dont enter run?
Rust network protocol 2633 and build 165217 is the build Test Server - Dont enter runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server - Dont enter online, and how reliable is it?
Offline at the moment: Test Server - Dont enter was last seen 31 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 27 September 2026.
Where is Test Server - Dont enter located?
Nothing about a region comes from Test Server - Dont enter. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 181.21.31.97:28015.
Tags
Which Rust Heatmap lists and filters include Test Server - Dont enter?
These Rust Heatmap lists include Test Server - Dont enter: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test Server - Dont enter?
To join by console, open it with F1 in Rust and enter client.connect 181.21.31.97:28015. Or press Launch Rust on this page, which connects you through Steam.