Test Server - Dont enter
Offline 181.21.28.145:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 54 days 13 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is Test Server - Dont enter?
Test Server - Dont enter went quiet 42 days 11 hours ago and is offline right now.
How does Test Server - Dont enter rank against other Rust servers?
Ranked #14,497 on seven-day player hours, Test Server - Dont enter is in the top – of all ranked servers.
Rules and settings
Which map does Test Server - Dont enter run?
The game generates the procedural map on Test Server - Dont enter.
What are the rules and settings on Test Server - Dont enter?
A gather rate is not given in the name Test Server - Dont enter. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test Server - Dont enter run?
The build on Test Server - Dont enter is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server - Dont enter online, and how reliable is it?
Offline at the moment: Test Server - Dont enter was last seen 42 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is Test Server - Dont enter located?
A region is not published for Test Server - Dont enter. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 181.21.28.145:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server - Dont enter?
The Rust Heatmap lists that Test Server - Dont enter fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon are the tags Test Server - Dont enter publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test Server - Dont enter?
To join by console, open it with F1 in Rust and enter client.connect 181.21.28.145:28015. Or press Launch Rust on this page, which connects you through Steam.