【版纳PVE】突袭 | 事件 | 技能 | 工业 |
Online EA 180.188.24.152:30015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 10:18 UTC24d ago | 7° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
The average peak across its recent wipes is 7 players. 3 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
Once a month, with the force wipe, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 24 days 2 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
The current population of 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is 6, against 100 slots. Averaged over the past week: 4 players, peaking at 9. Its busiest point in the last 48 hours was 13:00 UTC, averaging 8 players.
How does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | rank against other Rust servers?
Top 7% of ranked servers and #154 in Asia: that is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | at #1,531 for player hours over seven days.
Map and rules
Which map does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?
The map on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is procedural, size 4,096 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
The name 【版纳PVE】突袭 | 事件 | 技能 | 工业 | does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?
The build on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | online, and how reliable is it?
The server is up at the moment: 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | located?
With its EA tag, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 180.188.24.152:30015 is its address.
Does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run smoothly?
Average server fps over the last 48 hours was 114; it never dropped below 10. Buildings, deployables and the rest of the world came to as much as 147,957 entities. Memory use reached 4,611 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
These Rust Heatmap lists include 【版纳PVE】突袭 | 事件 | 技能 | 工业 |: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | mean?
The game's server browser reads the tags 【版纳PVE】突袭 | 事件 | 技能 | 工业 | publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EA (East Asia): East Asia is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
Press F1 in Rust to open the console, then enter client.connect 180.188.24.152:30015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
