Rust HeatmapInfrared · players
IR live Players32,508 Servers11,637 Warm2,805 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Old Souls PVE AU

Online OC 180.150.91.79:28050 checked 11m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 2
#6,580
rank
top 30% · #141 in OC
27d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 69% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

0.4 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:13 UTC FW27d ago 4 – running 0
Thu 1 Oct, 10:50 UTC27d ago 4 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
12 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
7 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
10 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
1 / 50
State of Flux | PVE | Kits | Events | +More
OC · groups of 8+ · monthly · 1 on average
2 / 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Old Souls PVE AU?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe reached its peak 15 hours in.

What is the wipe schedule on Old Souls PVE AU?

The only wipe on Old Souls PVE AU is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 8 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is Old Souls PVE AU?

The current population of Old Souls PVE AU is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Old Souls PVE AU rank against other Rust servers?

Top 30% of ranked servers and #141 in Oceania: that is Old Souls PVE AU at #6,580 for player hours over seven days.

Rules and settings

Which map does Old Souls PVE AU run?

Old Souls PVE AU runs a procedural map of size 6,000 with seed 6543523, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Old Souls PVE AU?

The name Old Souls PVE AU does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Old Souls PVE AU run?

Rust network protocol 2635 and build 168909 on Windows is what Old Souls PVE AU runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Old Souls PVE AU online, and how reliable is it?

Right now Old Souls PVE AU shows as online. Its reported uptime dates the last restart to about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Old Souls PVE AU located?

The OC tag is how Old Souls PVE AU lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 180.150.91.79:28050.

Does Old Souls PVE AU run smoothly?

It averaged 43 server fps over the last 48 hours, with a low of 1. Buildings, deployables and the rest of the world came to as much as 237,048 entities. The highest memory use was 5,685 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Old Souls PVE AU?

These Rust Heatmap lists include Old Souls PVE AU: Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Old Souls PVE AU mean?

The game's server browser reads the tags Old Souls PVE AU publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): The server browser lists it under Oceania. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Old Souls PVE AU?

Enter client.connect 180.150.91.79:28050 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/SQEEQUARS4.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.