Old Souls PVE AU
Online OC 180.150.91.79:28050 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers, top 69% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW27d ago | 4° | – | running | 0 |
| Thu 1 Oct, 10:50 UTC27d ago | 4° | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Old Souls PVE AU?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe reached its peak 15 hours in.
What is the wipe schedule on Old Souls PVE AU?
The only wipe on Old Souls PVE AU is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 8 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is Old Souls PVE AU?
The current population of Old Souls PVE AU is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Old Souls PVE AU rank against other Rust servers?
Top 30% of ranked servers and #141 in Oceania: that is Old Souls PVE AU at #6,580 for player hours over seven days.
Rules and settings
Which map does Old Souls PVE AU run?
Old Souls PVE AU runs a procedural map of size 6,000 with seed 6543523, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Old Souls PVE AU?
The name Old Souls PVE AU does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Old Souls PVE AU run?
Rust network protocol 2635 and build 168909 on Windows is what Old Souls PVE AU runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Old Souls PVE AU online, and how reliable is it?
Right now Old Souls PVE AU shows as online. Its reported uptime dates the last restart to about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Old Souls PVE AU located?
The OC tag is how Old Souls PVE AU lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 180.150.91.79:28050.
Does Old Souls PVE AU run smoothly?
It averaged 43 server fps over the last 48 hours, with a low of 1. Buildings, deployables and the rest of the world came to as much as 237,048 entities. The highest memory use was 5,685 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Old Souls PVE AU?
These Rust Heatmap lists include Old Souls PVE AU: Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Old Souls PVE AU mean?
The game's server browser reads the tags Old Souls PVE AU publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): The server browser lists it under Oceania. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Old Souls PVE AU?
Enter client.connect 180.150.91.79:28050 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/SQEEQUARS4.
