Rust HeatmapInfrared · players
IR live Players69,381 Servers11,801 Warm3,608 Fresh wipes · 3h186 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Staging AUX01 (Carbon) PVE Australia

Offline OC 180.150.91.79:26060 checked 26d ago

quad monthly wipes moddedcarbonpvesoftcore
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,973
rank
top 70% · #195 in OC
45d ago
last wipe
monthly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 86% in OC, and #634 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
35d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 10:26 UTC45d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
3 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
0 / 50
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
10 / 140
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
8 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
5 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Staging AUX01 (Carbon) PVE Australia?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Staging AUX01 (Carbon) PVE Australia?

A single monthly wipe, the force wipe, is all Staging AUX01 (Carbon) PVE Australia runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 45 days 2 hours ago. Its tags state a wipe each month.

Player counts

How busy is Staging AUX01 (Carbon) PVE Australia?

Staging AUX01 (Carbon) PVE Australia went quiet 26 days 7 hours ago and is offline right now.

How does Staging AUX01 (Carbon) PVE Australia rank against other Rust servers?

Seven-day player hours place Staging AUX01 (Carbon) PVE Australia at #15,973, in the top 70% of ranked servers; within Oceania it is #195. The quad group puts it at #634.

Settings and rules

Which map does Staging AUX01 (Carbon) PVE Australia run?

The map on Staging AUX01 (Carbon) PVE Australia is procedural, size 6,000 with seed 78006957, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Staging AUX01 (Carbon) PVE Australia?

The name Staging AUX01 (Carbon) PVE Australia does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Staging AUX01 (Carbon) PVE Australia run?

Rust network protocol 2633 and build 165585 is the build Staging AUX01 (Carbon) PVE Australia runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Staging AUX01 (Carbon) PVE Australia online, and how reliable is it?

Staging AUX01 (Carbon) PVE Australia is down just now; the last sighting was 26 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Staging AUX01 (Carbon) PVE Australia located?

In Oceania, Staging AUX01 (Carbon) PVE Australia lists itself with the OC tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 180.150.91.79:26060.

Tags

Which Rust Heatmap lists and filters include Staging AUX01 (Carbon) PVE Australia?

The Rust Heatmap lists that Staging AUX01 (Carbon) PVE Australia fits are: Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on Staging AUX01 (Carbon) PVE Australia mean?

The game's server browser reads the tags Staging AUX01 (Carbon) PVE Australia publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp40 (Max players): This server has 40 slots; ts4 (Group limit): A team holds no more than 4; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165585 (Build): The game build here is 165585; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; OC (Oceania): In the server browser it sits under Oceania. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Staging AUX01 (Carbon) PVE Australia?

To join by console, open it with F1 in Rust and enter client.connect 180.150.91.79:26060. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/t3CSMukWdC.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^m,OC,^p,gmsoftcore,cs165585,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp40
Max players This server has 40 slots.
ts4
Group limit A team holds no more than 4.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165585
Build The game build here is 165585.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.