Rust HeatmapInfrared · players
IR live Players66,602 Servers11,784 Warm3,516 Fresh wipes · 3h198 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Staging PVE Australia (Carbon)

Online OC 180.150.91.79:26010 checked 13m ago

quad monthly wipes moddedcarbonpvesoftcore
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 13:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 2
#7,377
rank
top 33% · #149 in OC
2h ago
last wipe
monthly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeak
00.250.50.75113:0012:0017:0000:0005:0010:00

Hourly average and peak, UTC.

Li3Server performance

010020030040013:0012:0017:0000:0005:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in OC, and #410 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

12.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:00 UTC2h ago – – running 0
Sat 10 Oct, 06:06 UTC19d ago 1 – – 0
Sun 4 Oct, 12:58 UTC24d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
2 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
0 / 50
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
10 / 140
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
14 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
8 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Staging PVE Australia (Carbon)?

The average peak across its recent wipes is 1 players. 38 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on Staging PVE Australia (Carbon)?

The only wipe on Staging PVE Australia (Carbon) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 2 hours ago. Its tags state a wipe each month.

Player counts

How busy is Staging PVE Australia (Carbon)?

Staging PVE Australia (Carbon) currently has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

How does Staging PVE Australia (Carbon) rank against other Rust servers?

On player hours over the last seven days, Staging PVE Australia (Carbon) is #7,377 globally (top 33%) and #149 in Oceania. The quad group puts it at #410.

Settings and rules

Which map does Staging PVE Australia (Carbon) run?

Staging PVE Australia (Carbon) runs a procedural map of size 4,500 with seed 354320, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Staging PVE Australia (Carbon)?

No gather rate appears in the name Staging PVE Australia (Carbon). 4 players is the maximum group size (quad). The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Staging PVE Australia (Carbon) run?

Rust network protocol 2636 and build 169629 is the build Staging PVE Australia (Carbon) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Staging PVE Australia (Carbon) online, and how reliable is it?

Online now: Staging PVE Australia (Carbon). Its reported uptime dates the last restart to about 3 hours ago. It was up 149 of 168 hours across the last 7 full days, or 89% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Staging PVE Australia (Carbon) located?

In Oceania, Staging PVE Australia (Carbon) lists itself with the OC tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 180.150.91.79:26010.

Does Staging PVE Australia (Carbon) run smoothly?

The last 48 hours brought an average of 182 server fps and a floor of 127. The world held as many as 118,000 entities, buildings and deployables included. The highest memory use was 2,880 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Staging PVE Australia (Carbon)?

Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Staging PVE Australia (Carbon) fits. Filtering the list by Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours brings it up.

What do the server tags on Staging PVE Australia (Carbon) mean?

The game's server browser reads the tags Staging PVE Australia (Carbon) publishes: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp40 (Max players): This server has 40 slots; ts4 (Group limit): The team limit is 4; v2636 (Protocol): To join, run the same version: game protocol 2636; cs169629 (Build): Build 169629; ptsw (Networking): 'sw' is the network layer used here; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; OC (Oceania): The server browser lists it under Oceania. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Staging PVE Australia (Carbon)?

Enter client.connect 180.150.91.79:26010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/t3CSMukWdC.

KeyServer tags

what each one means

Published as mp40,ptsw,$r?,v2636,^z,^y,^m,OC,^p,gmsoftcore,cs169629,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp40
Max players This server has 40 slots.
ts4
Group limit The team limit is 4.
v2636
Protocol To join, run the same version: game protocol 2636.
cs169629
Build Build 169629.
ptsw
Networking 'sw' is the network layer used here.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.