Rust HeatmapInfrared · players
IR live Players31,668 Servers11,619 Warm2,750 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

TestServer

Offline 180.113.223.185:10241 checked 12d ago

quad moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,902
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
1 / 60
Geležinis Miškas
quad · 6 on average
0 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
3 / 80
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe
NA · quad · weekly · 4 on average
2 / 50
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
0 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on TestServer?

The record of TestServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days ago.

Population

How busy is TestServer?

TestServer went quiet 12 days 13 hours ago and is offline right now.

How does TestServer rank against other Rust servers?

Ranked #12,902 on seven-day player hours, TestServer is in the top 60% of all ranked servers. The quad group puts it at #565.

Rules and settings

What are the rules and settings on TestServer?

The name TestServer does not specify a gather rate. 4 players is the maximum group size (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does TestServer run?

The build on TestServer is Rust network protocol 2634 and build 167231, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is TestServer online, and how reliable is it?

TestServer is down just now; the last sighting was 12 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 October 2026.

Where is TestServer located?

Nothing about a region comes from TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 180.113.223.185:10241.

Tags

Which Rust Heatmap lists and filters include TestServer?

Modded Rust servers, by live population are the Rust Heatmap lists that TestServer fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.

What do the server tags on TestServer mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TestServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join TestServer?

Press F1 in Rust to open the console, then enter client.connect 180.113.223.185:10241. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts4
Group limit Teams cap at 4.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build This build is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.