Proton/Linux & Windows Client Test Server - VAC | US
Offline 18.212.143.27:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Proton/Linux & Windows Client Test Server - VAC | US?
Proton/Linux & Windows Client Test Server - VAC | US has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 62 days 11 hours ago.
Player counts
How busy is Proton/Linux & Windows Client Test Server - VAC | US?
The last time Proton/Linux & Windows Client Test Server - VAC | US was seen was 41 days 9 hours ago, and it is offline now.
How does Proton/Linux & Windows Client Test Server - VAC | US rank against other Rust servers?
The top 70% of ranked servers includes Proton/Linux & Windows Client Test Server - VAC | US, at #15,490 for player hours over the last seven days.
Rules and settings
Which map does Proton/Linux & Windows Client Test Server - VAC | US run?
The map on Proton/Linux & Windows Client Test Server - VAC | US is procedural, size 1,000 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Proton/Linux & Windows Client Test Server - VAC | US?
No gather rate appears in the name Proton/Linux & Windows Client Test Server - VAC | US. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Proton/Linux & Windows Client Test Server - VAC | US run?
Rust network protocol 2632 and build 161125 is the build Proton/Linux & Windows Client Test Server - VAC | US runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Proton/Linux & Windows Client Test Server - VAC | US online, and how reliable is it?
Offline at the moment: Proton/Linux & Windows Client Test Server - VAC | US was last seen 41 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Proton/Linux & Windows Client Test Server - VAC | US located?
No region tag comes from Proton/Linux & Windows Client Test Server - VAC | US, but its name points to North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 18.212.143.27:28015.
Tags
Which Rust Heatmap lists and filters include Proton/Linux & Windows Client Test Server - VAC | US?
These Rust Heatmap lists include Proton/Linux & Windows Client Test Server - VAC | US: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Proton/Linux & Windows Client Test Server - VAC | US mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Your game must match protocol 2632 to get in; cs161125 (Build): Build 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Proton/Linux & Windows Client Test Server - VAC | US publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Proton/Linux & Windows Client Test Server - VAC | US?
Enter client.connect 18.212.143.27:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.