Rust HeatmapInfrared · players
IR live Players102,621 Servers11,897 Warm3,980 Fresh wipes · 3h399 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–300° · slots

FACERUST | MAIN

Online 179.61.132.163:27012 checked 9m ago

carbon
Sp1 · players now 1/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 18:00flare: a wipe in that hourThu 16:00
1
7-day average
peak 5
#3,936
rank
top 18%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:20 UTC12d ago 1 – running 0
Mon 12 Oct, 16:45 UTC17d ago 1 halved by day 2 4.9 days 0
Fri 9 Oct, 21:19 UTC19d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
346 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
454 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
985 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
983 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
43 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on FACERUST | MAIN?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on FACERUST | MAIN?

There is no next wipe to predict on FACERUST | MAIN, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 2 hours ago the server made the world it is on now.

Population

How busy is FACERUST | MAIN?

Of 300 slots on FACERUST | MAIN, 1 are in use right now. A seven-day average of 1 players, with a peak of 5. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.

How does FACERUST | MAIN rank against other Rust servers?

The top 18% of ranked servers includes FACERUST | MAIN, at #3,936 for player hours over the last seven days.

Settings and rules

Which map does FACERUST | MAIN run?

A procedural map of size 3,750 with seed 812985120, generated by the game, runs on FACERUST | MAIN. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on FACERUST | MAIN?

No gather rate appears in the name FACERUST | MAIN. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does FACERUST | MAIN run?

Rust network protocol 2635 and build 168909 is the build FACERUST | MAIN runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is FACERUST | MAIN online, and how reliable is it?

The server is up at the moment: FACERUST | MAIN is online. Its reported uptime dates the last restart to about 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 9 October 2026.

Where is FACERUST | MAIN located?

No region is published by FACERUST | MAIN. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 179.61.132.163:27012.

Does FACERUST | MAIN run smoothly?

It averaged 113 server fps over the last 48 hours, with a low of 103. Buildings, deployables and the rest of the world came to as much as 103,557 entities. Memory use reached 3,151 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include FACERUST | MAIN?

These Rust Heatmap lists include FACERUST | MAIN: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on FACERUST | MAIN mean?

The game's server browser reads the tags FACERUST | MAIN publishes: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): This server has 300 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join FACERUST | MAIN?

Enter client.connect 179.61.132.163:27012 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/jy3NHXaXZm.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp300
Max players This server has 300 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.