FACERUST | MAIN
Online 179.61.132.163:27012 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:20 UTC12d ago | 1° | – | running | 0 |
| Mon 12 Oct, 16:45 UTC17d ago | 1° | halved by day 2 | 4.9 days | 0 |
| Fri 9 Oct, 21:19 UTC19d ago | 1° | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on FACERUST | MAIN?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on FACERUST | MAIN?
There is no next wipe to predict on FACERUST | MAIN, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 2 hours ago the server made the world it is on now.
Population
How busy is FACERUST | MAIN?
Of 300 slots on FACERUST | MAIN, 1 are in use right now. A seven-day average of 1 players, with a peak of 5. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
How does FACERUST | MAIN rank against other Rust servers?
The top 18% of ranked servers includes FACERUST | MAIN, at #3,936 for player hours over the last seven days.
Settings and rules
Which map does FACERUST | MAIN run?
A procedural map of size 3,750 with seed 812985120, generated by the game, runs on FACERUST | MAIN. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on FACERUST | MAIN?
No gather rate appears in the name FACERUST | MAIN. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does FACERUST | MAIN run?
Rust network protocol 2635 and build 168909 is the build FACERUST | MAIN runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is FACERUST | MAIN online, and how reliable is it?
The server is up at the moment: FACERUST | MAIN is online. Its reported uptime dates the last restart to about 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 9 October 2026.
Where is FACERUST | MAIN located?
No region is published by FACERUST | MAIN. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 179.61.132.163:27012.
Does FACERUST | MAIN run smoothly?
It averaged 113 server fps over the last 48 hours, with a low of 103. Buildings, deployables and the rest of the world came to as much as 103,557 entities. Memory use reached 3,151 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include FACERUST | MAIN?
These Rust Heatmap lists include FACERUST | MAIN: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on FACERUST | MAIN mean?
The game's server browser reads the tags FACERUST | MAIN publishes: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): This server has 300 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join FACERUST | MAIN?
Enter client.connect 179.61.132.163:27012 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/jy3NHXaXZm.
