Rust HeatmapInfrared · players
IR live Players102,212 Servers11,898 Warm3,932 Fresh wipes · 3h403 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 5° now Linear · 0–100° · slots

BRUTAL RUST | x2 | Solo/Duo

Online 179.61.132.160:22015 checked 9m ago

2x quad monthly wipes vanillamoddedcarbon
Sp1 · players now 5/ 100
5% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 18:00flare: a wipe in that hourThu 16:00
2
7-day average
peak 6
#2,059
rank
top 9%
10d ago
last wipe
monthly schedule
7d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, and #117 of the quad servers (top 14%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

7 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 3

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
35d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:38 UTC10d ago 3 – running 0
Mon 12 Oct, 16:13 UTC17d ago 5 halved by day 3 6.9 days 0
Mon 5 Oct, 16:51 UTC24d ago 8 halved by day 3 7 days 1
Thu 1 Oct, 17:59 UTC FW27d ago 4 held half 4 days 0
Thu 3 Sep, 20:55 UTC FW55d ago 7 halved by day 3 27.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · quad · 2x · monthly · 588 on average
592 / 700
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 258 on average
162 / 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 157 on average
92 / 200
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B
EU · quad · 2x · monthly · 145 on average
316 / 290
EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
EU · quad · 2x · monthly · 138 on average
126 / 200
WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|
EU · quad · 2x · monthly · 17 on average
16 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on BRUTAL RUST | x2 | Solo/Duo?

The average peak across its recent wipes is 5 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 25% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on BRUTAL RUST | x2 | Solo/Duo?

The only wipe on BRUTAL RUST | x2 | Solo/Duo is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 10 days 2 hours ago. Its tags state a wipe each month.

Population

How busy is BRUTAL RUST | x2 | Solo/Duo?

The current population of BRUTAL RUST | x2 | Solo/Duo is 5, against 100 slots. The average across the last seven days is 2 players; the peak reached 6. Its busiest point in the last 48 hours was 10:00 UTC, averaging 4 players.

How does BRUTAL RUST | x2 | Solo/Duo rank against other Rust servers?

The top 9% of ranked servers includes BRUTAL RUST | x2 | Solo/Duo, at #2,059 for player hours over the last seven days. Ranked against other quad servers, it comes in at #117.

Rules and settings

Which map does BRUTAL RUST | x2 | Solo/Duo run?

The map on BRUTAL RUST | x2 | Solo/Duo is procedural, size 3,750 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Wiped 10 days ago.

What are the rules and settings on BRUTAL RUST | x2 | Solo/Duo?

BRUTAL RUST | x2 | Solo/Duo's name indicates a gather rate of 2x. A group can have at most 4 players (quad). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does BRUTAL RUST | x2 | Solo/Duo run?

The build on BRUTAL RUST | x2 | Solo/Duo is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is BRUTAL RUST | x2 | Solo/Duo online, and how reliable is it?

Right now BRUTAL RUST | x2 | Solo/Duo shows as online. Its reported uptime dates the last restart to about 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is BRUTAL RUST | x2 | Solo/Duo located?

A region is not published for BRUTAL RUST | x2 | Solo/Duo. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 179.61.132.160:22015.

Does BRUTAL RUST | x2 | Solo/Duo run smoothly?

Average server fps over the last 48 hours was 112; it never dropped below 65. Buildings, deployables and the rest of the world came to as much as 107,974 entities. At its peak it held 3,280 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include BRUTAL RUST | x2 | Solo/Duo?

These Rust Heatmap lists include BRUTAL RUST | x2 | Solo/Duo: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on BRUTAL RUST | x2 | Solo/Duo mean?

The game's server browser reads the tags BRUTAL RUST | x2 | Solo/Duo publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join BRUTAL RUST | x2 | Solo/Duo?

Press F1 in Rust to open the console, then enter client.connect 179.61.132.160:22015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/jzR3qXufNp is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slot count: 100.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.