rusticopolopolis
Offline 179.60.87.211:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:19 UTC26d ago | 1° | – | running | 1 |
| Mon 28 Sep, 15:21 UTC30d ago | 1° | – | 4.2 days | 0 |
| Fri 25 Sep, 19:25 UTC33d ago | 1° | – | 2.8 days | 1 |
| Tue 22 Sep, 20:34 UTC36d ago | 1° | held half | 3 days | 0 |
| Mon 21 Sep, 19:05 UTC37d ago | 1° | – | 1.1 days | 1 |
| Wed 16 Sep, 20:25 UTC42d ago | 1° | held half | 4.9 days | 1 |
| Tue 15 Sep, 01:17 UTC44d ago | 1° | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on rusticopolopolis?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on rusticopolopolis?
There is no next wipe to predict on rusticopolopolis, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 7 hours ago.
Population
How busy is rusticopolopolis?
Last seen 11 days 4 hours ago, rusticopolopolis is offline at the moment.
How does rusticopolopolis rank against other Rust servers?
Player hours over seven days put rusticopolopolis at #13,072, in the top 60% of ranked servers.
Rules and settings
Which map does rusticopolopolis run?
The game generates the procedural map on rusticopolopolis.
What are the rules and settings on rusticopolopolis?
The name rusticopolopolis does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does rusticopolopolis run?
Rust network protocol 2634 and build 166586 on Windows is what rusticopolopolis runs. To join, your game must match the protocol; Steam handles the update.
Is rusticopolopolis online, and how reliable is it?
Offline at the moment: rusticopolopolis was last seen 11 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is rusticopolopolis located?
No region is published by rusticopolopolis. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 179.60.87.211:28015.
Tags
Which Rust Heatmap lists and filters include rusticopolopolis?
Best Rust community servers are the Rust Heatmap lists that rusticopolopolis fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on rusticopolopolis mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags rusticopolopolis publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join rusticopolopolis?
Press F1 in Rust to open the console, then enter client.connect 179.60.87.211:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.