Name of Server as Shown on the Client Server List
Offline 179.42.75.35:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 53 days 23 hours ago the server made the world it is on now.
Player counts
How busy is Name of Server as Shown on the Client Server List?
Last seen 40 days 17 hours ago, Name of Server as Shown on the Client Server List is offline at the moment.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The top – of ranked servers includes Name of Server as Shown on the Client Server List, at #13,898 for player hours over the last seven days.
Rules and settings
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
What are the rules and settings on Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 164530, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Name of Server as Shown on the Client Server List is down just now; the last sighting was 40 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 179.42.75.35:28015.
Lists and filters
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
Best Rust community servers are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Name of Server as Shown on the Client Server List?
To join by console, open it with F1 in Rust and enter client.connect 179.42.75.35:28015. Or press Launch Rust on this page, which connects you through Steam.