21PILOTOS
Online SA 179.41.11.247:22460 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:26 UTC6h ago | – | – | running | 0 |
| Thu 15 Oct, 13:53 UTC14d ago | 9° | – | – | 1 |
| Thu 1 Oct, 17:52 UTC FW28d ago | 6° | halved by day 12 | 13.8 days | 1 |
| Thu 17 Sep, 19:45 UTC42d ago | 4° | held half | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 21PILOTOS?
Its recent wipes drew an average peak of 6 players. 9 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 9.
What is the wipe schedule on 21PILOTOS?
The recent gap between wipes on 21PILOTOS is about 13.9 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 6 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is 21PILOTOS?
The current population of 21PILOTOS is 6, against 40 slots. Averaged over the past week: 1 players, peaking at 7. Look at 20:00 UTC for the last 48 hours: that hour averaged 8 players.
How does 21PILOTOS rank against other Rust servers?
Top 12% of ranked servers and #91 in South America: that is 21PILOTOS at #2,575 for player hours over seven days.
Settings and rules
Which map does 21PILOTOS run?
The map on 21PILOTOS is procedural, size 4,250 with seed 101552018, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 21PILOTOS?
The name 21PILOTOS does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does 21PILOTOS run?
The build on 21PILOTOS is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is 21PILOTOS online, and how reliable is it?
Online now: 21PILOTOS. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is 21PILOTOS located?
The SA tag is how 21PILOTOS lists itself in South America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 179.41.11.247:22460 is its address.
Does 21PILOTOS run smoothly?
Average server fps over the last 48 hours was 111; it never dropped below 21. Buildings, deployables and the rest of the world came to as much as 124,005 entities. At its peak it held 4,479 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include 21PILOTOS?
These Rust Heatmap lists include 21PILOTOS: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours brings it up.
What do the server tags on 21PILOTOS mean?
gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): South America is where the server browser puts it are the tags 21PILOTOS publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join 21PILOTOS?
To join by console, open it with F1 in Rust and enter client.connect 179.41.11.247:22460. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/UfxYxVT7d7.