Rust HeatmapInfrared · players
IR live Players84,577 Servers11,817 Warm3,660 Fresh wipes · 3h389 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 6° now Linear · 0–40° · slots

21PILOTOS

Online SA 179.41.11.247:22460 checked 11m ago

biweekly wipes vanillamoddedoxidepve
Sp1 · players now 6/ 40
15% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 9°
Tue 22:00flare: a wipe in that hourThu 20:00
1
7-day average
peak 7
#2,575
rank
top 12% · #91 in SA
6h ago
last wipe
biweekly schedule
6d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeakWipe
02.557.51022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

13.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 9

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 13:33 UTC
27d 13h
Thu 26 Nov, 11:41 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
41d 11h
Thu 10 Dec, 09:48 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC6h ago – – running 0
Thu 15 Oct, 13:53 UTC14d ago 9 – – 1
Thu 1 Oct, 17:52 UTC FW28d ago 6 halved by day 12 13.8 days 1
Thu 17 Sep, 19:45 UTC42d ago 4 held half 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Red Raisin PvE
SA · groups of 8+ · biweekly · 8 on average
13 / 30
LATAMRUST | FULL PVE | 1X
SA · groups of 8+ · 1x · biweekly · 5 on average
12 / 50
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack
SA · groups of 15+ · biweekly · 2 on average
1 / 50
Llaneros PVE | Habilidades, Eventos, Negocios, Raids
SA · groups of 8+ · biweekly · 2 on average
0 / 100
LOS EXILIADOS | PVE - X2 [LATAM]
SA · groups of 8+ · 2x · biweekly · 6 on average
24 / 60
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes
SA · groups of 12+ · monthly · 5 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 21PILOTOS?

Its recent wipes drew an average peak of 6 players. 9 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 9.

What is the wipe schedule on 21PILOTOS?

The recent gap between wipes on 21PILOTOS is about 13.9 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 6 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is 21PILOTOS?

The current population of 21PILOTOS is 6, against 40 slots. Averaged over the past week: 1 players, peaking at 7. Look at 20:00 UTC for the last 48 hours: that hour averaged 8 players.

How does 21PILOTOS rank against other Rust servers?

Top 12% of ranked servers and #91 in South America: that is 21PILOTOS at #2,575 for player hours over seven days.

Settings and rules

Which map does 21PILOTOS run?

The map on 21PILOTOS is procedural, size 4,250 with seed 101552018, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on 21PILOTOS?

The name 21PILOTOS does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does 21PILOTOS run?

The build on 21PILOTOS is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is 21PILOTOS online, and how reliable is it?

Online now: 21PILOTOS. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is 21PILOTOS located?

The SA tag is how 21PILOTOS lists itself in South America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 179.41.11.247:22460 is its address.

Does 21PILOTOS run smoothly?

Average server fps over the last 48 hours was 111; it never dropped below 21. Buildings, deployables and the rest of the world came to as much as 124,005 entities. At its peak it held 4,479 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 21PILOTOS?

These Rust Heatmap lists include 21PILOTOS: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours brings it up.

What do the server tags on 21PILOTOS mean?

gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): South America is where the server browser puts it are the tags 21PILOTOS publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 21PILOTOS?

To join by console, open it with F1 in Rust and enter client.connect 179.41.11.247:22460. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/UfxYxVT7d7.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,SA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

SA
South America South America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.