Testing DO NOT ENTER
Offline SA 179.37.82.15:29015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:18 UTC11d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Testing DO NOT ENTER?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Testing DO NOT ENTER?
The only wipe on Testing DO NOT ENTER is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 11 days 9 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Testing DO NOT ENTER?
Testing DO NOT ENTER went quiet 10 days 13 hours ago and is offline right now.
How does Testing DO NOT ENTER rank against other Rust servers?
Seven-day player hours place Testing DO NOT ENTER at #15,266, in the top 69% of ranked servers; within South America it is #204.
Map and rules
Which map does Testing DO NOT ENTER run?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on Testing DO NOT ENTER. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Testing DO NOT ENTER?
The name Testing DO NOT ENTER does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Testing DO NOT ENTER run?
Rust network protocol 2634 and build 167781 is the build Testing DO NOT ENTER runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Testing DO NOT ENTER online, and how reliable is it?
Last seen 10 days 13 hours ago, Testing DO NOT ENTER is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 October 2026.
Where is Testing DO NOT ENTER located?
The SA tag is how Testing DO NOT ENTER lists itself in South America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 179.37.82.15:29015 is its address.
Tags
Which Rust Heatmap lists and filters include Testing DO NOT ENTER?
Modded Rust servers, by live population are the Rust Heatmap lists that Testing DO NOT ENTER fits. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Testing DO NOT ENTER mean?
These are the tags Testing DO NOT ENTER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): In the server browser it sits under South America. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Testing DO NOT ENTER?
To join by console, open it with F1 in Rust and enter client.connect 179.37.82.15:29015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/AFCK2MPMCB is where its website is.
