Rust HeatmapInfrared · players
IR live Players74,645 Servers11,830 Warm3,703 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Testing DO NOT ENTER

Offline SA 179.37.82.15:29015 checked 10d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,266
rank
top 69% · #204 in SA
11d ago
last wipe
monthly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
35d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustArgentinaSergiopalm PVP/PVE
SA · groups of 8+ · monthly · 1 on average
1 / 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE
SA · groups of 8+ · monthly · 1 on average
1 / 200
Rustoria.co - BR Long
SA · groups of 12+ · monthly · 66 on average
32 / 200
[LATAM] Sudamerica United | 26/10 Wipe
SA · groups of 32+ · monthly · 14 on average
3 / 200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE
SA · groups of 8+ · monthly · 10 on average
2 / 100
[LATAM] Nakers | Sin Limite | Mensual
SA · groups of 8+ · monthly · 4 on average
1 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Testing DO NOT ENTER?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Testing DO NOT ENTER?

The only wipe on Testing DO NOT ENTER is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 11 days 9 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is Testing DO NOT ENTER?

Testing DO NOT ENTER went quiet 10 days 13 hours ago and is offline right now.

How does Testing DO NOT ENTER rank against other Rust servers?

Seven-day player hours place Testing DO NOT ENTER at #15,266, in the top 69% of ranked servers; within South America it is #204.

Map and rules

Which map does Testing DO NOT ENTER run?

A procedural map of size 4,096 with seed 1337, generated by the game, runs on Testing DO NOT ENTER. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Testing DO NOT ENTER?

The name Testing DO NOT ENTER does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Testing DO NOT ENTER run?

Rust network protocol 2634 and build 167781 is the build Testing DO NOT ENTER runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Testing DO NOT ENTER online, and how reliable is it?

Last seen 10 days 13 hours ago, Testing DO NOT ENTER is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 October 2026.

Where is Testing DO NOT ENTER located?

The SA tag is how Testing DO NOT ENTER lists itself in South America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 179.37.82.15:29015 is its address.

Tags

Which Rust Heatmap lists and filters include Testing DO NOT ENTER?

Modded Rust servers, by live population are the Rust Heatmap lists that Testing DO NOT ENTER fits. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Testing DO NOT ENTER mean?

These are the tags Testing DO NOT ENTER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): In the server browser it sits under South America. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Testing DO NOT ENTER?

To join by console, open it with F1 in Rust and enter client.connect 179.37.82.15:29015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/AFCK2MPMCB is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.