Rust HeatmapInfrared · players
IR live Players73,970 Servers11,800 Warm3,706 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Testing DO NOT ENTER

Offline SA 179.37.47.85:29015 checked 36d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,002
rank
top 61% · #208 in SA
37d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustArgentinaSergiopalm PVP/PVE
SA · groups of 8+ · monthly · 1 on average
2 / 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE
SA · groups of 8+ · monthly · 1 on average
2 / 200
Rustoria.co - BR Long
SA · groups of 12+ · monthly · 66 on average
61 / 200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE
SA · groups of 8+ · monthly · 11 on average
11 / 100
[LATAM] Sudamerica United | 26/10 Wipe
SA · groups of 32+ · monthly · 9 on average
37 / 200
[LATAM] Nakers | Sin Limite | Mensual
SA · groups of 8+ · monthly · 4 on average
6 / 120

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Testing DO NOT ENTER?

Drawn from the force wipe, the next wipe on Testing DO NOT ENTER is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 37 days 1 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is Testing DO NOT ENTER?

Last seen 36 days 23 hours ago, Testing DO NOT ENTER is offline at the moment.

How does Testing DO NOT ENTER rank against other Rust servers?

Top 61% of ranked servers and #208 in South America: that is Testing DO NOT ENTER at #14,002 for player hours over seven days.

Map and rules

Which map does Testing DO NOT ENTER run?

The game generates the procedural map on Testing DO NOT ENTER.

What are the rules and settings on Testing DO NOT ENTER?

No gather rate appears in the name Testing DO NOT ENTER. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Testing DO NOT ENTER run?

Rust network protocol 2633 and build 164530 is the build Testing DO NOT ENTER runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Testing DO NOT ENTER online, and how reliable is it?

Testing DO NOT ENTER is down just now; the last sighting was 36 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.

Where is Testing DO NOT ENTER located?

In South America, Testing DO NOT ENTER lists itself with the SA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 179.37.47.85:29015.

Lists and filters

Which Rust Heatmap lists and filters include Testing DO NOT ENTER?

These Rust Heatmap lists include Testing DO NOT ENTER: Modded Rust servers, by live population. These are the filters that return it on the list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Testing DO NOT ENTER mean?

These are the tags Testing DO NOT ENTER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; SA (South America): In the server browser it sits under South America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Testing DO NOT ENTER?

To join by console, open it with F1 in Rust and enter client.connect 179.37.47.85:29015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.