Rust HeatmapInfrared · players
IR live Players74,292 Servers11,842 Warm3,699 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Testing DO NOT ENTER

Offline SA 179.37.19.42:29015 checked 4d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,326
rank
top 69% · #203 in SA
11d ago
last wipe
monthly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustArgentinaSergiopalm PVP/PVE
SA · groups of 8+ · monthly · 1 on average
0 / 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE
SA · groups of 8+ · monthly · 1 on average
1 / 200
Rustoria.co - BR Long
SA · groups of 12+ · monthly · 66 on average
36 / 200
[LATAM] Sudamerica United | 26/10 Wipe
SA · groups of 32+ · monthly · 14 on average
4 / 200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE
SA · groups of 8+ · monthly · 10 on average
2 / 100
[LATAM] Nakers | Sin Limite | Mensual
SA · groups of 8+ · monthly · 4 on average
2 / 120

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Testing DO NOT ENTER?

Drawn from the force wipe, the next wipe on Testing DO NOT ENTER is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 11 days 9 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is Testing DO NOT ENTER?

Testing DO NOT ENTER went quiet 4 days 8 hours ago and is offline right now. A seven-day average of 0 players.

How does Testing DO NOT ENTER rank against other Rust servers?

Seven-day player hours place Testing DO NOT ENTER at #15,326, in the top 69% of ranked servers; within South America it is #203.

Rules and settings

Which map does Testing DO NOT ENTER run?

The map on Testing DO NOT ENTER is procedural, size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Testing DO NOT ENTER?

The name Testing DO NOT ENTER does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Testing DO NOT ENTER run?

Rust network protocol 2635 and build 167781 on Windows is what Testing DO NOT ENTER runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Testing DO NOT ENTER online, and how reliable is it?

Offline at the moment: Testing DO NOT ENTER was last seen 4 days 8 hours ago. 0 of 72 hours up over the last 3 full days, which is 0%. It first appears in Rust Heatmap records on 25 October 2026.

Where is Testing DO NOT ENTER located?

In South America, Testing DO NOT ENTER lists itself with the SA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 179.37.19.42:29015.

Lists and filters

Which Rust Heatmap lists and filters include Testing DO NOT ENTER?

The Rust Heatmap lists that Testing DO NOT ENTER fits are: Modded Rust servers, by live population. Filtering the list by Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Testing DO NOT ENTER mean?

These are the tags Testing DO NOT ENTER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): In the server browser it sits under South America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Testing DO NOT ENTER?

To join by console, open it with F1 in Rust and enter client.connect 179.37.19.42:29015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/AFCK2MPMCB.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.