Rust HeatmapInfrared · players
IR live Players36,787 Servers11,611 Warm2,913 Fresh wipes · 3h75 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

AVIX_TEST_2X

Offline 179.254.82.22:28015 checked 39d ago

2x moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,870
rank
no region published
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 810 on average
386 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 601 on average
160 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 373 on average
93 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 350 on average
44 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 330 on average
774 / 870
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 314 on average
64 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on AVIX_TEST_2X?

Its rhythm cannot yet be told: too few of AVIX_TEST_2X's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 46 days 16 hours ago.

Population

How busy is AVIX_TEST_2X?

The last time AVIX_TEST_2X was seen was 39 days 12 hours ago, and it is offline now.

How does AVIX_TEST_2X rank against other Rust servers?

Ranked #13,870 on seven-day player hours, AVIX_TEST_2X is in the top – of all ranked servers.

Settings and rules

Which map does AVIX_TEST_2X run?

The game generates the procedural map on AVIX_TEST_2X.

What are the rules and settings on AVIX_TEST_2X?

According to its name, AVIX_TEST_2X has a 2x gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does AVIX_TEST_2X run?

Rust network protocol 2633 and build 164530 on Windows is what AVIX_TEST_2X runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is AVIX_TEST_2X online, and how reliable is it?

Last seen 39 days 12 hours ago, AVIX_TEST_2X is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 19 September 2026.

Where is AVIX_TEST_2X located?

No region is published by AVIX_TEST_2X. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 179.254.82.22:28015.

Lists and filters

Which Rust Heatmap lists and filters include AVIX_TEST_2X?

2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that AVIX_TEST_2X fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on AVIX_TEST_2X mean?

These are the tags AVIX_TEST_2X publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join AVIX_TEST_2X?

Press F1 in Rust to open the console, then enter client.connect 179.254.82.22:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.