RustDockerServer
Offline 179.228.25.76:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:49 UTC24d ago | 1° | – | running | 1 |
| Thu 1 Oct, 21:10 UTC FW27d ago | 1° | held half | 2.9 days | 0 |
| Thu 1 Oct, 14:23 UTC27d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustDockerServer?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on RustDockerServer?
Wipes come at irregular times on RustDockerServer, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 1 hours ago.
Player counts
How busy is RustDockerServer?
RustDockerServer went quiet 23 days 7 hours ago and is offline right now.
How does RustDockerServer rank against other Rust servers?
Ranked #15,982 on seven-day player hours, RustDockerServer is in the top 71% of all ranked servers.
Map and rules
Which map does RustDockerServer run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustDockerServer. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustDockerServer?
The name RustDockerServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustDockerServer run?
Rust network protocol 2634 and build 166652 on Linux is what RustDockerServer runs. To join, your game must match the protocol; Steam handles the update.
Is RustDockerServer online, and how reliable is it?
Offline at the moment: RustDockerServer was last seen 23 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is RustDockerServer located?
No region is published by RustDockerServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 179.228.25.76:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustDockerServer?
The Rust Heatmap lists that RustDockerServer fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDockerServer mean?
The game's server browser reads the tags RustDockerServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustDockerServer?
To join by console, open it with F1 in Rust and enter client.connect 179.228.25.76:28015. Or press Launch Rust on this page, which connects you through Steam.