Rust HeatmapInfrared · players
IR live Players50,964 Servers11,695 Warm3,047 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–25° · slots

Rust 2X Local

Offline 179.135.18.235:28015 checked 35d ago

2x moddedoxide
Sp1 · players now 1/ 25
4% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,321
rank
top 61%
35d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 03:46 UTC35d ago 1 – running 1
Wed 23 Sep, 21:13 UTC36d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 802 on average
216 / 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 630 on average
596 / 700
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 357 on average
256 / 320
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 357 on average
130 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 340 on average
175 / 240
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 321 on average
13 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust 2X Local?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 2 hours in.

What is the wipe schedule on Rust 2X Local?

The record of Rust 2X Local's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 35 days 21 hours ago.

Population

How busy is Rust 2X Local?

Last seen 35 days 17 hours ago, Rust 2X Local is offline at the moment.

How does Rust 2X Local rank against other Rust servers?

Player hours over seven days put Rust 2X Local at #13,321, in the top 61% of ranked servers.

Settings and rules

What are the rules and settings on Rust 2X Local?

2x gather is what Rust 2X Local advertises in its name. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Rust 2X Local run?

Rust network protocol 2633 and build 165217 is the build Rust 2X Local runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Rust 2X Local online, and how reliable is it?

Offline at the moment: Rust 2X Local was last seen 35 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 23 September 2026.

Where is Rust 2X Local located?

A region is not published for Rust 2X Local. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 179.135.18.235:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Rust 2X Local?

These Rust Heatmap lists include Rust 2X Local: 2x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.

What do the server tags on Rust 2X Local mean?

gmrust (Game mode): Rust survival, standard rules; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rust 2X Local publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Rust 2X Local?

To join by console, open it with F1 in Rust and enter client.connect 179.135.18.235:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp25
Max players The slot count is 25.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.