Test Map 5000
Offline 178.47.86.99:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Map 5000?
Test Map 5000 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 10 hours ago the server made the world it is on now.
Player counts
How busy is Test Map 5000?
Test Map 5000 went quiet 7 days 10 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1.
How does Test Map 5000 rank against other Rust servers?
Ranked #13,062 on seven-day player hours, Test Map 5000 is in the top 59% of all ranked servers.
Rules and settings
Which map does Test Map 5000 run?
The game generates the procedural map on Test Map 5000.
What are the rules and settings on Test Map 5000?
No gather rate appears in the name Test Map 5000. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test Map 5000 run?
The build on Test Map 5000 is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Map 5000 online, and how reliable is it?
Offline at the moment: Test Map 5000 was last seen 7 days 10 hours ago. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. Rust Heatmap has had it on record since 20 October 2026.
Where is Test Map 5000 located?
A region is not published for Test Map 5000. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 178.47.86.99:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Map 5000?
These Rust Heatmap lists include Test Map 5000: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Test Map 5000 mean?
These are the tags Test Map 5000 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test Map 5000?
Enter client.connect 178.47.86.99:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.