Rust HeatmapInfrared · players
IR live Players43,996 Servers11,632 Warm3,087 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Rust

Offline 178.46.164.19:28015 checked 6h ago

vanillaoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,400
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6h ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:29 UTC12d ago 1 – running 1
Thu 15 Oct, 02:56 UTC13d ago 1 – 0.4 days 0
Wed 14 Oct, 20:31 UTC13d ago 1 – 0.3 days 0
Sun 11 Oct, 11:03 UTC16d ago 2 held half 3.4 days 0
Sun 4 Oct, 10:14 UTC23d ago 1 – 7 days 1
Sat 3 Oct, 10:24 UTC24d ago 2 – 1 days 0
Thu 1 Oct, 02:52 UTC27d ago 0 – 2.3 days 0
Thu 10 Sep, 20:29 UTC47d ago – – 20.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
398 / 350
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
204 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
23 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
120 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
43 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust?

Wipes come at irregular times on Rust, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 12 days 15 hours ago.

Population

How busy is Rust?

Last seen 6 hours ago, Rust is offline at the moment. Averaged over the past week: 0 players.

How does Rust rank against other Rust servers?

The top 69% of ranked servers includes Rust, at #15,400 for player hours over the last seven days.

Settings and rules

Which map does Rust run?

A procedural map of size 3,500 with seed 508605506, generated by the game, runs on Rust. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Rust?

No gather rate appears in the name Rust. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Rust run?

Rust network protocol 2635 and build 168909 on Windows is what Rust runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust online, and how reliable is it?

Last seen 6 hours ago, Rust is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is Rust located?

No region is published by Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 178.46.164.19:28015.

Lists and filters

Which Rust Heatmap lists and filters include Rust?

Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Rust fits. Filtering the list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Rust mean?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Rust publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust?

To join by console, open it with F1 in Rust and enter client.connect 178.46.164.19:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.