TheTNTClouds
Offline 178.33.122.101:30327 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TheTNTClouds?
Its rhythm cannot yet be told: too few of TheTNTClouds's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 43 days 9 hours ago.
Population
How busy is TheTNTClouds?
The last time TheTNTClouds was seen was 43 days 9 hours ago, and it is offline now.
How does TheTNTClouds rank against other Rust servers?
Ranked #15,489 on seven-day player hours, TheTNTClouds is in the top – of all ranked servers.
Rules and settings
Which map does TheTNTClouds run?
TheTNTClouds runs a procedural map, which the game generates.
What are the rules and settings on TheTNTClouds?
No gather rate appears in the name TheTNTClouds. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TheTNTClouds run?
Rust network protocol 2632 and build 162434 on Linux is what TheTNTClouds runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TheTNTClouds online, and how reliable is it?
Offline at the moment: TheTNTClouds was last seen 43 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is TheTNTClouds located?
A region is not published for TheTNTClouds. Rust Heatmap shows the location a server states. It does not look up the machine's location. 178.33.122.101:30327 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TheTNTClouds?
The Rust Heatmap lists that TheTNTClouds fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TheTNTClouds mean?
The game's server browser reads the tags TheTNTClouds publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, run the same version: game protocol 2632; cs162434 (Build): The game build here is 162434; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TheTNTClouds?
Enter client.connect 178.33.122.101:30327 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.