FoServ.fr | Validation Rust
Offline 178.32.19.175:25567 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on FoServ.fr | Validation Rust?
FoServ.fr | Validation Rust has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 37 days ago.
Player counts
How busy is FoServ.fr | Validation Rust?
Last seen 36 days 20 hours ago, FoServ.fr | Validation Rust is offline at the moment.
How does FoServ.fr | Validation Rust rank against other Rust servers?
The top – of ranked servers includes FoServ.fr | Validation Rust, at #15,465 for player hours over the last seven days.
Settings and rules
Which map does FoServ.fr | Validation Rust run?
A procedural map, generated by the game, runs on FoServ.fr | Validation Rust.
What are the rules and settings on FoServ.fr | Validation Rust?
The name FoServ.fr | Validation Rust does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does FoServ.fr | Validation Rust run?
Rust network protocol 2633 and build 164530 is the build FoServ.fr | Validation Rust runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is FoServ.fr | Validation Rust online, and how reliable is it?
Last seen 36 days 20 hours ago, FoServ.fr | Validation Rust is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 September 2026.
Where is FoServ.fr | Validation Rust located?
A region is not published for FoServ.fr | Validation Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 178.32.19.175:25567 is its address.
Lists and filters
Which Rust Heatmap lists and filters include FoServ.fr | Validation Rust?
Best Rust community servers are the Rust Heatmap lists that FoServ.fr | Validation Rust fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on FoServ.fr | Validation Rust mean?
These are the tags FoServ.fr | Validation Rust publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join FoServ.fr | Validation Rust?
To join by console, open it with F1 in Rust and enter client.connect 178.32.19.175:25567. Or press Launch Rust on this page, which connects you through Steam.